Someone could press an offensive action button unintentionally, dismount automatically, and then have to fight the thing they didn't mean to attack.But that would seem to be counter-intuitive to the point of attacking to dismount. We WANT to get into combat. Why would we want to mount up during combat if it was our intention to get into combat? Seems to sorta be an illogical and unnecessary failsafe.
Besides, wouldn't the "right clicking on a target" be us telling the game we want to dismount? It's just much more intuitive than having to press a shortcut on the kb or click something on the hotbar.
The current system requires you to actively indicate you would like to dismount and fight the thing.
Error 3102 Club, Order of the 52nd Hour
Again, is right-clicking on a target not actively indicating you want to dismount and fight the thing?
And if they can accidentally press an offensive action button, then they can just as well accidentally press the mount/dismount button.
There really is no reasonable justification behind this design choice. It makes 0 sense. I understand the goodwilled intention behind the mechanic, but it's greatly misplaced.
Last edited by Dr_Cheesesteak; 06-25-2019 at 11:03 AM.
Only if you actually did right-click on a target. But if a mob aggroes you as you run past, they're automatically set as your target with no action on your part. It's a handy feature if you're going to fight them, since you don't have to waste time cycling through targets trying to reach the one that's already attacking you. But it can be annoying if you're not interested in fighting them at all (especially if you're trying to target something else and the game keeps changing it on you).
Last edited by Niwashi; 06-25-2019 at 11:44 AM.
"I want to fight this" and "I want to dismount" are two separate decisions.Again, is right-clicking on a target not actively indicating you want to dismount and fight the thing?
And if they can accidentally press an offensive action button, then they can just as well accidentally press the mount/dismount button.
There really is no reasonable justification behind this design choice. It makes 0 sense. I understand the goodwilled intention behind the mechanic, but it's greatly misplaced.
In the case that one must specifically press the dismount button, the penalty for unintentionally pressing the dismount button is that you must mount again. This takes a couple seconds, but can still be done as long as you don't body-pull something while standing there unmounted.
If pressing an offensive action button implied a dismount, the penalty for unintentionally pressing an instant offensive action is that you must fight the thing before you can mount again.
It's therefore reasonable, and quite appropriate, to require two separate button presses to dismount and then attack.
Error 3102 Club, Order of the 52nd Hour
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