Quote Originally Posted by Gruntler View Post
It's free damage, I thought we liked free damage in the dps role.
There is no such thing as free damage, especially for one who spends their entire time dealing damage. There is simply damage that must be balanced around the maximum output possible in the least applicable fights, the most applicable fights, or somewhere in between.

The more fight-defined a situational skill is and the more powerful that skill is, the more chance a job has of being undertuned or overtuned for a particular fight. SAM, a high wind-up job with now slower responsiveness due to the loss of Hagakure's Sen-shedding has CD sync as per all jobs, is thus situationally affected by relatively little downtime ppm via lowish CD arsenal value (increased faintly off Ikishouten and Senei, but still well below most other jobs'), Seigan, and Meditation and Shoha. Seigan's efficiency bump is minimum to ensure that SAM won't be overtuned in fights with raid damage every 15 seconds just to compensate for those fights without said raid damage. Shoha, likewise, is a mere 500 potency over 10 seconds of charging. But that's still enough to make Down for the Count a far larger loss for us that for most jobs and prevent Shoha from giving back a bit of our missing downtime potency generation.

Quote Originally Posted by Eliadil View Post
Double Midare can be quite satisfying, I mean... roughly 2400potency in a single GCD can be neat.
Abilities are anything that have a recast time not equal to the global recast time. An Ability can also act as a weaponskill, however. We've already seen this with Heavensward's Empyreal Arrow (Speed-scalar) and any iteration of Meditation (non-scalar). It clearly takes an equal cast time to a regular Iajutsu and will trigger the global recast time.

Quote Originally Posted by Eliadil View Post
Sam will not be bad, but it will surely be akward in a lot of group situations now where timing and the ability to sync with your group are really needed.

Also, yeah, 2 or 3 sen opener, even some 1 sen openers will be even more of a pain now because we'll have to use an empty Midare just to "reset" the Sen counter during the start of the fight...
This is the main takeaway for me. I don't understand how one can say that Hagakure makes our rotation more complicated without also noting that it makes it more flexible and convenient.