I don't understand trusts. How do they differ from the Grand Company teams? I get that you can't choose a Scion's job, but doesn't that just make them worse then the Grand Company teams?
I don't understand trusts. How do they differ from the Grand Company teams? I get that you can't choose a Scion's job, but doesn't that just make them worse then the Grand Company teams?
Only thing I recall was their AI is improved to actively dodge mechanics but they are also tailored to the Mainstory Quests (unless they have said other wise) for ShB story. Where as GC is just more dungeons with less skilled AI.
not just better Ai but the AI will actually act in a way within their character as well.
Thancred, for example, will use his old rogish skills to yeet himself through a boss mechanic thus completely ignoring it.
They also have higher defense, HP, healing, and attack with the ability to ignore certain mechanics as well.
Here is a demo of the Trust...
https://www.youtube.com/watch?v=JojMYZlV8rQ
There are plans to eventually get Trusts to work for 2.0 to 4.X MSQ dungeons and Dungeons outside of MSQ due to the need for helping newer players having to level through 2.0 to current content increasing for each update and expansion but you can discuss that in this Thread....
http://forum.square-enix.com/ffxiv/t...-of-2.0-to-4.X
Last edited by EdwinLi; 06-17-2019 at 01:24 PM.
They are specifically programmed for the msq story dungeons only. they have different scripted interactions that they will follow as you go through the dungeon. This is why you can't just take them anywhere. Whether or not they expand the system remains to be seen.
Remember that AI you saw scions using in Instanced Battles that was avoiding AoEs and stacking with you for the last few years?
I noticed it getting increasingly sophisticated over the last two years. It's not a huge stretch to think this is the AI it's based upon.
But wouldn't this just make the GC teams useless?
I think GC teams are just for roleplaying the commanding of a squadron.
Yoshi-P's motivation seemed to be that he wanted the captain rank to feel like you're a captain, unlike other games where they are ranks for the sake of being ranks. They want you to feel like you are in command so they let you control them.
Of course, there's an incentive for roleplaying it. Some glamour, emotes and other rewards and you may find them useful for XP or loot runs.
Trusts are different because they are not tied to Grand Company ranks; therefore you're not their leader and you don't control them. They are their own people so Yoshi-P wants them to make their own, independent decisions, each with their own personality.
You can see how they behave in media tour videos on youtube, but it spoils one of the new leveling dungeons. They are nothing like GC teams. You can watch or wait two weeks to see it for yourself.
They react and can be targeted by mechanics. They act on their own without needing an engage/disenage or special limit break command. They have unique personalities and some like Alisae will use the limit break right when it fills up and others will let the player do it if they are dps. There are a couple of videos on youtube.
Some examples seen were during the last boss of the 73 dungeon, when he causes the middle of the room to disappear and replaces it with what is effectively a tightrope. Thancred just jumps across, Minfilia ninja sprints along it, Alphinaud very carefully and slowly walks, and Urianger will use Aetherial Manipulation on the player once they get across. Ironically, trying that with a BLM causes you to fall in and die.They react and can be targeted by mechanics. They act on their own without needing an engage/disenage or special limit break command. They have unique personalities and some like Alisae will use the limit break right when it fills up and others will let the player do it if they are dps. There are a couple of videos on youtube.
During the live letter, Thancred also tried to vote kick Yoshida for inactivity.
Sorry, had to fix it for you, couldn't resist.Some examples seen were during the last boss of the 73 dungeon, when he causes the middle of the room to disappear and replaces it with what is effectively a tightrope. Thancred just jumps across, Alisaie ninja sprints along it, Alphinaud and Minfilia very carefully and slowly walk, and Urianger will use Aetherial Manipulation on the player once they get across. Ironically, trying that with a BLM causes you to fall in and die.
During the live letter, Thancred also tried to vote kick Yoshida for inactivity.
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