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  1. #11
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Insertcoins View Post
    He also said he couldn't make a full judgement until the raids come out also which also helps what I'm saying. But noone wants to remember that. Or that they ALL said we won't know 100% until the raids drop. Team sly also if you remembered didn't have a good come back for WHY he was upset. He didn't and couldn't provide points for why the change was bad, meanwhile Mr. Happy provided points for the change. Look all I'm saying is the people who played it aren't screaming bloody murder.. yet. So why do people who haven't played it, DON'T have the experience or skill that they do need to scream and moan? I'm willign to wait for the changes as the background systems being changed have NEVER been changed before. So to me I can't compared it to anything cause we never had these changed. TP being gone is a good example.
    That's fair. I don't play AST enough to really voice why I dislike the card change too, but I agree with some AST mains who argue against the changes that it's far less interesting. And that, I feel, is the wrong direction to take things in.

    He says he can't make a judgment until raids... Ok. Does that mean he's going to be soloing his WHM/healers up through main story? Or is he going to do that with Monk and play WHM strictly in dungeons? I can guarentee you that playing it strictly in dungeons is far different than slogging through the quests, spamming stone IV 800,000 times (exaggerated) in solo duties, etc. If I am going to be leveling WHM, that is how I would be doing it. So naturally, I may be looking at things from a different perspective while he is only looking at the main attractions. As a WHM main, I know that I don't need the 2 new heals we got. I use Plenary Indulgence enough to know that I will find it a lot more useful in its current version than in it's ShB version simply because I can build my confessions and pop them off the global cooldown while I'm avoiding a mechanic after an AoE, etc.

    I also know that I will rarely, if ever be using Misery in an AoE situation, so why it's AoE boggles me. Furthermore, the reason WHM was left out of raiding in Stormblood-- the lack of rDPS increase buffs or equivalent pDPS-- really hasn't been addressed. SCH and AST have been nerfed and I feel that was the wrong thing to do. Will WHM pDPS be enough now? Dunno. Raids may tell that story, but the changes to the jobs I don't need to wait until raids to know I dislike. Perhaps Happy isn't as attached to the jobs or the role of healer to really care about the things I do care about and perhaps we need someone who does to adequately represent us.

    I do find it ironic though that they said on SotR "subject to change" on the healer tooltips, then talked about how Ninja's Meisui was a DPS loss without mentioning that Misery is a DPS loss too though. Guess they find Ninja more interesting.
    (5)
    Last edited by Reiryuu; 06-15-2019 at 09:18 PM.
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

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