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  1. #10
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LariaKirin View Post
    It would be a good metric, if the current Ultimates were designed in the context of SHB.
    Quote Originally Posted by LariaKirin View Post
    Just because it's called Ultimate does not mean it does not suffer from the same healing design issues as Savage.

    What if you design content in such a way that dropping an OGCD or a Regen does not take care of the whole thing?
    A few things:

    - Ultimate requires roughly double the healing of Final omega and this is at lower ilvl synch. Keep that in mind. Everything else in the game requires less healing than final omega obviously so that's putting the bar high.
    - Damage output in some phases are back to back and force GCDs. Even then you can optimize to hardly require any despite the intense checks. Shb toolkit will make this even easier.
    - Shb will never require that much healing. Ever. (outside of ultimate of course)
    - Even if it did, there's no effective damage spread that would keep us from optimizing via DPS. Short of perhaps putting absolutely all the damage into boss auto-attacks, or some strong constant party dot.. Maybe then we would have to chain spam. But obviously we know that's not happening, just from the mana management perspective.
    - They've said things would be easy in a much clearer fashion than the elusive mention to higher healing requirements.

    Yes we aren't 100% certain, but at this stage we're getting pretty darn close to knowing what to expect.

    Besides like others have said. Your comment doesn't take into account the real gripes we have with the downtime toolkits. Which can't be fixed with content in the first place.
    (9)
    Last edited by EaMett; 06-15-2019 at 07:00 AM.

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