Quote Originally Posted by Valkyrie_Lenneth View Post
I have all my crafters at 70, hate leveling them with a passion, but i dont think it should change. There are people who like crafting.

That'd be like saying that every dungeon should be savage level, because some people like hard content. or the entire game should be easy as heck, cuz other people like easy stuff.
I have all 70 crafts too. I just agree with OP that the system is fundamentally flawed and not good at all in terms of getting newer players to craft. Ny main schtick is the rotations. I find it pretty retarded that you have Google some 30 step BS rotation to craft HQs, and that even needing macros for a side aspect of the game like crafting is absurd. I'll agree leves and tribes make the lvling process easy. But the way DoH and DoL function is just asinine.