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  1. #1
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    no i wasn't saying that crafting was great. what i said was that going by overall experience leves only take a few hours to complete then you have 30+ hrs left of the 36 hrs and that time can be used in any way you wish. be it battleclass or crafting.

    you are also looking at by the end of a 36hr grindfest you are looking at you say 540k sp which is also 5th tier fatigue and only 50% sp gained per mob so at the end you may start off at 15k an hr but would be closer to 7500 at the end of that grind pahse.
    True, but I also think that fatigue is a horrible feature and the bane of this game's existence right now. Casuals say that they should have the right to be lazy, well the hardcore players should have to right to be productive. I personally hate crafting, but I love grinding battle classes. Why should I penalized because casuals don't want to be left behind? I honestly feel like this game hurts itself not due to lack of content, but due to lack of fairness. Currently, it's TOO casual friendly that it burdens people that don't have lives (such as myself) and would like to play for 36 hours straight.
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  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Dubont View Post
    True, but I also think that fatigue is a horrible feature and the bane of this game's existence right now. Casuals say that they should have the right to be lazy, well the hardcore players should have to right to be productive. I personally hate crafting, but I love grinding battle classes. Why should I penalized because casuals don't want to be left behind? I honestly feel like this game hurts itself not due to lack of content, but due to lack of fairness. Currently, it's TOO casual friendly that it burdens people that don't have lives (such as myself) and would like to play for 36 hours straight.
    oh i completely feel your pain on fatigue. i usually have at least 6 classes fatigued each reset. that was the reason i started crafting was the only way i could do enough classes in a 7 day period without every class being fatigued. i feel lack of content and lack of fairness both contribute to the issue.

    i hate being punished because i enjoy the game too much and at this time have alot of free time. i am on temp layoff due to being an industrial carpenter, but when i get called back i will go back to working for 60+ hrs a week so i will go from way too much to way too little time. i just want content because i have a capped class and have nothing i can do with it besides the nm's and after doing those a few times each they lose the appeal to them.
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