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  1. #51
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by fumofu View Post
    We don't just stand around idly. We carefully observe party hp levels always prepared to heal once we see anyone's hp drops by a milimeter xD
    First, you don't need to heal a millimeter of HP. Not even Eos does that.
    Second, you can do what I do and watch HP levels while you DPS. You have 1 major attack option to spam, you don't have a whole combo to muddle your brain over.
    Third, if for the rest of the fight no large damage is going to come your party's way, then yes, you are standing around idly, even if you're looking at the HP.
    Fourth, you don't need to dedicate a cast time to most of your healing. You know when an attack is going to happen, and so you prepare mentally for using an ogcd in between casting Stone, Malefic, or Broil.
    (7)

  2. #52
    Player
    Nyvara's Avatar
    Join Date
    Oct 2017
    Location
    Gridania
    Posts
    404
    Character
    Thurien Storme
    World
    Siren
    Main Class
    Red Mage Lv 80
    It's going to be amusing if the content changes along with the healer changes. Then the forum explode with "omg dungeons to hard all I can do is heal!" posts.
    (8)

  3. #53
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Nyvara View Post
    It's going to be amusing if the content changes along with the healer changes. Then the forum explode with "omg dungeons to hard all I can do is heal!" posts.
    I've got my popcorn ready for that.
    (3)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  4. #54
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Hunky View Post
    [...]I'm always keeping an eye on my fellow party members. I check to see who needs [...] esuna
    If only; most healers I see forgo esuna-ing for personal DPS, even when you ask them to esuna. Even with sound effects to gain their attention. 9.5 times out of 10 (because sometimes random Selene), you get ignored for 'mYdPs!' It's really annoying, especially if it then causes your death.

    On topic:

    I have no real opinion on healers gaining more healing and less DPS, especially if fights look like they will have more outgoing damage to warrant the changes.

    Also, DPS isn't going away - I keep reading these posts like people are crying that healer DPS is vanishing. It's not, so what's the issue? That it might be less effective? Or just don't like the changes and looking for a reason to complain?

    Quote Originally Posted by MintnHoney View Post
    In the case of SCH, having their DPS abilities taken away from them is easily viewed as punishment for using them in the first place, especially when Yoshi-P makes statements like those from his GoldenTate interview (specifically, that they don't try to take things away from jobs or even restrict their abilities because they don't want to punish the players; and yet, this is happening to healers, hardcore).
    Simplification is one thing, but complete removal of tools and limiting abilities in order to dumb down a role that is already singular in it's basic pathology is another.
    SCH lost AoE and picked up AoE. You just AoE with less buttons now. So, loss of complexity complaints, which is mainly what I've heard from SCH players.

    Quote Originally Posted by Elgeron View Post
    Again, this is not the case. WHM and AST rotation is practically the same. Hell, WHM may actually be a bit more complicated. Only SCH has been simplified. Agree with the part that healers won't focus only on healing, the issue is that the alternatives now are boring. They may be easier, but only because the skill ceiling is now so low you will become a master practically after Sastasha. We weren't given anything interesting to do. No buff, not debuff, not interesting healing mechanichs, not any kind of support, mitigation, nothing. Instead simpler mechanichs that do not offer opportunities to grow as a player.
    I can't really say that applying one or two DoTs and then spamming 1 button until someone needs healing or until your DoTs fall off is complicated, interesting or engaging. It's filler and it's about as interesting as it is in animé.
    (2)

  5. #55
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Elgeron View Post
    Now, you see, this is a false equivalency. While is true we got skill removed and other added, it was not in the same way. Tank and DPS for the most part lost skill that were considered redundant, useless or broken, these skill were spread amount all their kits that is, so Tanks may have lose some attacks (aggro combos) but gain new ones, some defensive skill, but gained new ones. And with DPS is more of the same, in fact most have their skill combined into one and receive new skill to support their old gamplay style or expand it, perhaps even covering some weak points. All fun and good. They are still mechanicaly fun and varied for the most part. The healers though? Only one side of their kits have been simplified to boring levels while the vast majority of new skill are on the healing side. People seem to misunderstand this. It was never about DPS, it was about enganging and fun gameplay. For SCH it was their DPS rotation, for AST the card system. Now they are both gone and there is anything in place to compensate. Add to that that our healing kit have become even more similar, and suddenly the three healers are in a spot where they will do the same as always, DPS and cards for AST, but it will be simpler and more boring.

    Also, even if they increase the damage level so we have 0 down time, which will not happen, as all heavy healing instances have been nerfed because people complained (AV, The Vault, Steps of Faith, etc), this still means that we have all past content that will not receive a buff in damage, and therefore we will get bored to tears.
    Still, too many presumptions. You don't know if DPS "won't be enough" for old instances because you don't know the damage formula in Shadowbringers, and I don't think they want to break old content with these changes.
    You don't know if they didn't increase the damage level for this expansion (everything points that they increased it just by looking at tank skills, but we gotta wait anyways).

    In the end, healers will keep doing DPS, the difference being that it will be easier than before, and that's the only change.
    I still don't get why everyone is so mad about something that we don't know yet. What's the difference anyways? Losing dots and gaining new heals is not a big deal imo.
    (5)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  6. #56
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Nyvara View Post
    It's going to be amusing if the content changes along with the healer changes. Then the forum explode with "omg dungeons to hard all I can do is heal!" posts.
    When HW first release, this is exactly what happen in the Vault, and same scenario happen in Bardam Mettle. I must say it is the enjoyable fight I have as AST. It is only when our il out grow the dungeon and dev have too generous item syn that hurt such enjoyment
    (1)

  7. #57
    Player
    Elgeron's Avatar
    Join Date
    May 2011
    Location
    Ul`dah
    Posts
    144
    Character
    Dodoku Lilimiye
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    DPS "won't be enough"
    Wanted to point out here, that I'm not worrying about doing enough DPS, as at the end of the day, is not the healers duty. Is more about having our downtime being more fun, and leveling not being a chore, specially for new players.

    you don't know the damage formula in Shadowbringers
    This is actually a little ray of hope I have, that the new formula actually affects everything. But I just find it hard that it will fix all, considering that even now old content is trivialize by the increase in damage of clases, even at low levels. Lets hope though that it actually makes healing more fun.

    In the end, healers will keep doing DPS, the difference being that it will be easier than before, and that's the only change.
    The thing is is that is only easier for SCH. WHM and AST rotations were exactly the same. The issues do not lie with the complexity itself, but how fun it is. Basically, the DPS/Healing dichotomy was pretty good at this, because healing was easy, therefore people less skilled could play their role without too much issue, while those that wanted to excel could tackle dpsing. Furthermore, AST had their card system, which instead of being balanced so more card became more useful, has been extremelly simplified.

    I still don't get why everyone is so mad about something that we don't know yet. What's the difference anyways? Losing dots and gaining new heals is not a big deal imo.
    Again, I wish it was only that, but as I said, is not just losing dps and gaining heals, is losing whole class mechanichs and having nothing to compensate for it.

    I can't really say that applying one or two DoTs and then spamming 1 button until someone needs healing or until your DoTs fall off is complicated, interesting or engaging. It's filler and it's about as interesting as it is in animé.
    Same as I have said before, it was never about DPS, is having more to do when not healing or doing solo content. The DPS was just a way to make healing more fun, more stratigic as you wanted to keep everyone safe while contributing as you can to the game. If tomorrow Yoshi said "Healers have no DPS spells, now the buff their companions", and the new buffing system was interesting, it would be great.
    (6)
    Last edited by Elgeron; 06-07-2019 at 09:46 PM. Reason: I should proofread more

  8. #58
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    I dps while healing because...there's nothing to heal. The other alternative is overhealing or just...standing around and contemplate the scenery of the dgn.


    Or netflix. Or both.
    (10)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #59
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Freyt View Post
    First, you don't need to heal a millimeter of HP. Not even Eos does that.
    Oh, she will come Shadowbringers. If I didn't misinterpret what I saw in the media tour videos.
    (0)

  10. #60
    Player

    Join Date
    Nov 2016
    Posts
    226
    First of all, anyone who doesn't main healer, who are you to have an expectation of how someone else is playing their role? Is everyone alive? Healer is doing their job. If you're so bent out if shape about healer DPS, main one and do your thing.

    Secondly, I can't believe there are multiple threads on this. The people who make this game like healers to heal. Many people who play a healer play it to heal. Shocking.
    (4)

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