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Thread: limit jobs

  1. #21
    Player RyuDragnier's Avatar
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    Oct 2013
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    Hayk Farsight
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    Exodus
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    Dark Knight Lv 100
    Quote Originally Posted by Canadane View Post
    Limited jobs aren't jobs, they're minigames and should be considered as such.
    They're fine imo and more people will hopefully come around and see it that way. No need to remove them, heck even bring in more!
    Just as long as you don't see them as jobs.
    Which is why they should be ridiculous. We should be able to solo primals with them. We should be able to waltz through dungeons doing a Shantotto laugh because the mobs are fools for challenging us. We should be absolute gods on BLU, to add to the fun factor. It would also make farming old content very satisfying.
    (2)

  2. #22
    Player
    Blueyes's Avatar
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    Character
    Blue Plenilune
    World
    Diabolos
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    Blue Mage Lv 80
    Quote Originally Posted by Vespar View Post
    The whole limited job idea was a terrible decision. If they couldnt figure out how to make BLU work in game then they should have just left it out rather than making it a lame mini-game and tarnishing the amazing reputation it had in XI.
    I'm inclined to agree. Would I have been disappointed if Blue Mage were never added to FFXIV? I would, but seeing Blue Mage incorporated in its current state, and for the developers to consider it acceptable, that disappointment is far, far worse.
    (2)

  3. #23
    Player
    Canadane's Avatar
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    Limsa Lominsa
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    Character
    King Canadane
    World
    Hyperion
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    Sage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Which is why they should be ridiculous. We should be able to solo primals with them. We should be able to waltz through dungeons doing a Shantotto laugh because the mobs are fools for challenging us. We should be absolute gods on BLU, to add to the fun factor. It would also make farming old content very satisfying.
    I agree with you!
    But apparently according to SE, the minigame is over.
    (0)

    http://king.canadane.com

  4. #24
    Player RyuDragnier's Avatar
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    Hayk Farsight
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    Exodus
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    Dark Knight Lv 100
    Quote Originally Posted by Canadane View Post
    I agree with you!
    But apparently according to SE, the minigame is over.
    Their problem was that they tried to balance it. They shouldn't have tried, since BLU has always been OP in FF history, it should have remained that way.
    (0)

  5. #25
    Player
    Savagelf's Avatar
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    Aribeth Lightbringer
    World
    Behemoth
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    Gladiator Lv 90
    I wish limit jobs could be more of Hybrid jobs.

    beast master for example my ideal away been of dps and pet off tank with pet base size be define by roles for large beast such a t-rex to small be range dps.
    puppet master be more of tank job use the pet as more transfer of effect.
    blue mage I often thought this should more avoidance tank joy weild two scimitar which is something ffxi beast master use. I know balance of role are hard. this why my hope for limit jobs that they will evenaullty become more full fledge jobs or more of hybrid jobs
    (0)

  6. #26
    Player
    Averax's Avatar
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    Mar 2015
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    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    I'd prefer if they made real jobs that we can play at endgame.

    BLU is sufficient for a mini-game job concept.
    (0)

  7. #27
    Player
    Liam_Harper's Avatar
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    Feb 2018
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    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Imagine how much more interesting this Moogle Tomestone event could be if BLU was ridiculously op and we could gather together and obliterate old content with crazy abilities...
    (1)

  8. #28
    Player
    Ultimatecalibur's Avatar
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    Character
    Kakita Ucalibur
    World
    Siren
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    Paladin Lv 86
    Quote Originally Posted by GrindShack View Post
    Blue Mage is an advanced job added in Treasures of Aht Urhgan expansion of Final Fantasy XI. Blue Mages are capable of dealing heavy physical or magical damage, healing and support, debuffing, or tanking. They can learn enemy abilities that either enhance themselves or deter their enemies.

    When there is president for something that line of thinking just makes you seem... Ill just say less.
    Trying to use FFXI as an example for a functional Bluemage in a MMO is a very bad idea. FFXI is a good example of how not to design a balanced MMO.
    (3)

  9. #29
    Player
    Daralii's Avatar
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    Endris Caemwynn
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    Coeurl
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    Gunbreaker Lv 100
    Correct me if I'm wrong, but hasn't Yoshida or someone else said in interviews that the majority of BLU and associated content was designed by one person that's not even on the battle system team, and that it wasn't going to happen otherwise?
    (0)

  10. #30
    Player
    Kazrah's Avatar
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    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Daralii View Post
    Correct me if I'm wrong, but hasn't Yoshida or someone else said in interviews that the majority of BLU and associated content was designed by one person that's not even on the battle system team, and that it wasn't going to happen otherwise?
    It did feel like something that it was designed against the will and better judgment of the dev team. The generic cast animations and AF gear that looked like its rough draft version was drawn in crayon seem to speak to that as well.

    Ultimately, I still like the idea of Limited Jobs. It's a way of letting players have an alternative experience in the game with things that players wouldn't otherwise get their hands on. The only real problem is that Blue Mage needs its own roulette to provide more evergreen content.
    (3)

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