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Thread: limit jobs

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  1. #1
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    They talked about Beastmaster but pretty sure based on what i have read and heard that the idea was cancelled. There was an interview, or perhaps it was tamer.
    (0)

  2. #2
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Savagelf View Post
    I argee that limit job need work I would like see you able work with your squadron in dungeon. I understand that blue mage is different for other jobs which is kind nice

    may I suggest you add to blue mage a lvl 50 artifact weapon quests give blue mage more they can doing.
    I'd like to interrupt the 'limited job = bad' circlejerk for a moment to say that this is actually a decent idea to be fair, and not one I believe I've seen before either.

    A relic weapon grind along with squadron access (and the whole job being as OP as advertised) and BLU could have been a decent amount of fun.

    Still prefer a real BLU job though.
    (6)
    Last edited by Jandor; 06-05-2019 at 03:12 AM.

  3. #3
    Player
    Dhaid's Avatar
    Join Date
    Jan 2018
    Posts
    119
    Character
    Dhaid Burt
    World
    Siren
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Jandor View Post
    A relic weapon grind along with squadron access (and the whole job being as OP as advertised) and BLU could have been a decent amount of fun.

    Still prefer a real BLU job though.
    Yeah, something beyond getting skills and maybe doing the weeky challenges in the maskdmed carnival. They could get real creative with it instead of fate farming, like a puzzle with your spells.

    It was fun to level at the start but i havent touched blu since the month of its release..
    (2)

  4. #4
    Player
    Darkstride's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,624
    Character
    Ruin Darkstride
    World
    Excalibur
    Main Class
    Sage Lv 100
    "Limited" jobs doesn't even sound like a legitimate concept. It sounds more like an excuse to have Blue Mage be a side-quest, except we can call it a job because hey "limited jobs" are a thing, right? It will likely be abandoned like many of the attempted and failed concepts. I love this game, but when something doesn't work out right, they often end up collecting dust.
    (4)

  5. #5
    Player
    Bright-Flower's Avatar
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    Jul 2018
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    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    I like the concept. It's fun side content, like the gold saucer. And the jobs they pick for it are probably jobs they're not likely to add as main jobs anyway. A new casting dps would have been added, at SOONEST, 7.0. I somehow doubt they would make beast master into a regular job with lots of pets to choose from given they still haven't expanded egi glamours other than enabling carbuncles. Limited jobs are just fun side content that takes less time than full on jobs.

    I don't think getting blue mage as a limited job has robbed us of blue mage as a normal job. I think they had no plans to add blue mage as a normal job and so used the limited job idea as a way to put it in the game without needing to be.
    (1)

  6. #6
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    They are wasting resources on useless single-player limited job that no one play anymore, instead of giving us a healer.
    Well...
    (2)

  7. #7
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    at first I thought that limit job should become full jobs and I hope at some point they will, yet have puppet master beastmaster blu all limit job may give time to develop them at some point when they feel confendence with combat of the other jobs them maybe tried bring them into full fledge jobs but beast master puppet master blu are all complex jobs, Yoshi P is concern about how player will adept to them give them a limit job stat and at some point see how they can be balance see if they evenaulty become full job if outcry is loud enough then good. it all about balance dps tanking healing. I wish SE could tried alittle more hybrid jobs concepts myself
    (0)

  8. #8
    Player
    GrindShack's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Rezo Zilant
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Limited Jobs = Yoshi P's Limited thought process.

    Make BLU similar to FFXI. you have X blumage spell slots at Y lvl and Z blumage points. you can set spells up to either your blu points or up to your max slots.

    once chosen and dungeon is flagged in duty finder you can no longer change spell slots, and are locked till dungeon is over.
    If you do not know a spell from X category, (e.x. range, healing, or what ever categories SE decides merits dungeon entry) you may not enter the content.

    About potency, "spells that you can cast, in no way have to be as strong as the monster using the same ability. " ( just need to be based on your characters arbitrary stats.) = Balance*

    ( if a spell is broken its the DEVs fault not the job concept)

    Death and other special spell effects that are considered game breaking, can work on trash but not on bosses.

    To balance all jobs and due to the fact that most new jobs start at a higher lvl anyway, why not remove levels altogether. this would allow for all jobs present and future to have a greater balance, as DEVs can concentrate on the abilities at a static value, rather that changing every lv. ( this idea is further strengthened, by the fact that lvl means nothing and item lvl is king, )
    (2)
    Last edited by GrindShack; 06-06-2019 at 10:47 AM.

  9. #9
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,523
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Limited jobs aren't jobs, they're minigames and should be considered as such.
    They're fine imo and more people will hopefully come around and see it that way. No need to remove them, heck even bring in more!
    Just as long as you don't see them as jobs.
    (7)

    http://king.canadane.com

  10. #10
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Canadane View Post
    Limited jobs aren't jobs, they're minigames and should be considered as such.
    They're fine imo and more people will hopefully come around and see it that way. No need to remove them, heck even bring in more!
    Just as long as you don't see them as jobs.
    Which is why they should be ridiculous. We should be able to solo primals with them. We should be able to waltz through dungeons doing a Shantotto laugh because the mobs are fools for challenging us. We should be absolute gods on BLU, to add to the fun factor. It would also make farming old content very satisfying.
    (2)

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