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  1. #9
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    Apropos of nothing but I actually like when encounters are a bit of a challenge due to new or undergeared people. It reminds me of how engaging healing in this game could be if only things were tuned a bit more properly and damage was less feast or famine.
    Old school Aurum Vale, The Vault, Bardam's Mettle show how healing in this game can be. Those particular dungeons, especially Vault and BM are in that sweet spot where people are generally undergeared for the instance because many are running it for the first time and enemies have more HP and hit harder.

    Due to that, healers have to heal more. They have to mitigate more. Tanks do as well, and DPS need to step it up because of the pulls take too long, the healers run out of MP.

    They really are great examples of what healing can be.
    (13)
    Last edited by Deceptus; 06-06-2019 at 12:09 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]