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  1. #11
    Player
    MizArai's Avatar
    Join Date
    Aug 2015
    Posts
    384
    Character
    Yui Savage
    World
    Ultros
    Main Class
    White Mage Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Maybe Because I'm not a healer but like... All you had was just two dots and one spamable attack. Sch had like 4 I think? I don't really see the big deal, all you lost was one extra dot.
    You still going to be spamming one skill.
    Sch had energy drain but like that's not much.
    AST didn't lose any dots. WHM lost one dot. SCH lost too much.

    AST is mad because cards are being dumbed down to the point where it feels like their identity is being taken away. (If you actually paid attention in the AST quest line, it talks about what the cards reference and why they do what they do, someone made a great post about it somewhere in the dumpster fire that is healer forums over the past week. I will not be going to find it.)

    WHM is mad because we got 1 dot taken away so we now have the boring AST rotation but without anything else for us to do. And we still don't have any raid utility at all. And all of our over the top healing (of which we got more) isn't needed and still won't be needed.

    SCH is mad because they lost too much (way more than one dot), and while they got a new shiny fairy, it does not fix losing too much.


    To whoever it was trying to talk about how we're gaining 10% potency...
    And of course healers have bigger potency spells so it's probable that at least AST and WHM will do more dmg than we currently do, but the HP for all the mobs will also go up quite a bit if Shadowbringers is like previous expansions. My undergeared WHM couldn't really kill anything in HW launch (even though I could kill 50s in ARR areas ok). My well geared WHM took much too long to kill things in Fringes and Peaks (even though I had no problems with 60s in the HW areas). I expect this to be much the same in Shadowbringers, and I for one would have loved to be able to keep any extra damage spells to be able to help kill things faster. (And that's why I'll be going DPS this expansion.)
    (14)
    Last edited by MizArai; 06-05-2019 at 03:33 PM. Reason: added more