Quote Originally Posted by Launched View Post
You're right, there aren't any. In my experience playing DRK (mostly outside of Savage) and raiding with a DRK in my group (PLD+DRK for all of Stormblood), I really do think the complaints about Living Dead are exaggerated and that it's balanced with Holmgang and Hallowed.
Wait, so are you a WAR main like the side bar says or a DRK main? Hmmmm.

As far as LD/WD in a static, yes, it can be done. But it is no where near on par with HG and Hg. The mechanic is a pain outside of an organized group. The mechanics require its usage predetermined and only one of the healers had reasonable way to cleanse WD (ironically the one that was rarely seen due to its own design flaws). The usage has to be laid out in advance because there are no onscreen tells for it that offer assistance to not clear the LD early or to tell you when WD starts or how much time is left. All of that adds a separate level of difficulty that doesn't exist on the other jobs. And before anyone says it, macros are rarely effective for this. Macros have gotten me killed by not allowing WD to activate due to heals then death. The death punishment is the biggest draw back. There are great tactics like War Hg -> TB -> shirk -> tank swap -> Healer regen to the war (unless Raid AOE incoming) that are disallowed by the mechanic of DRKs LD. If SE thinks its such a great ultimate then remove the death penalty lengthen the timer... At least that way DRKs might get one usage out of it per fight outside.

Either way, it's not balanced, that just disingenuous.