i'm very willing to wait for blue mage to become something more than a one-and-done experience.


i'm very willing to wait for blue mage to become something more than a one-and-done experience.





They need to make it a viable job at its current max level (and future max levels) before they make it into a full job. As of right now it's fairly underpowered when it should be godly with its limited status. If their intention was to always keep it limited then it should be perfect for soloing content, maybe even extreme primals or raids. Not with current content extremes or raids, obviously.
Purposely holding back Blue mage to be Limited forever is such a weird decision. They would get more out of letting BLU run any content level 70 and below synced through duty finder than making us get new spells in rng fights where we need non-limited jobs. I don't think that many people find running dungeons/primals 15+ times to get a spell, much less the people that have to carry them on a real job.
But yeah..all BLU needs is a job gauge and some "elemental mixing" mechanics where mixing elements results in big damage. The way to make them unique as a caster is to make them the combo mage.
Mix water spell with lightning spell for big damage on the target, but you have to spam the same weak water spell 3 times before casting the big lightning spell for big damage. There's many ways to make any caster feel unique, you just need a creative mind.

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I think they really should have just made 2 blue Mages
You would need to level limited blue to 50 and learn at least 30 spells to unlock other blue mage for continuity sake
Carnival and limited blue could just be akin to bards performance.


Try to keep in mind we have only seen half of the content they have initially prepared for Blue Mage, the rest coming in the 5.x series. While I'm sure they are keeping track of all the blue mage feedback they likely will not do anything about it until after we have seen the full implementation of blue mage as a limited job and been able to give completed feed back.
That being said. I'm glad to see people still feel passionately about making Blu a full job and I hope one day it does come to fruition.
Here you go buddy!
http://forum.square-enix.com/ffxiv/t...our-support%21
i highly disagree. i love playing casually as blue and cant wait to see other limited jobs and new open world ideas other than run dungeons 10x times, primals, raids...yea? blue gives us something different dont ruin it
What open world ideas? The week that the open world was alive? Why does a job need to be neutered for engaging open world content to exist?



Unfortunately the devs will not even consider this until they've released significantly more BLU content and still see people dissatisfied with it. I imagine the feedback to make BLU into a real job is largely being ignored now because "we haven't seen enough" of what it has to offer.
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