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  1. #31
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bright-Flower View Post

    If you're okay with the following, then yeah it could be made into a regular job. But it can't have its cake and eat it too, it either fits it he mold as a main job or it breaks the mold as side content. They aren't going to make it a special case job that breaks all the rules and also still gets to go into the endgame. So the question is to you want a faithful blue mage as side content, or an adapted blue mage as a regular job. I think both are fair choices, but I do think it would practically speaking have to be one or the other.
    Im okay with having a meaningful rotation, and not 3 or more kill-switch instadeath moves. I think with the removal of DRK Dark Arts spam, Boost could at least give players that something if they want some nostalgia lol
    Seriously the majority of crazy effects became glaringly underwhelming because of DR
    (0)

  2. #32
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by RyuSaarva View Post
    1000 needles is a horrible aoe and the worst single target skill after you have levelled up a bit.
    It outperforms everything until you're level 50 with item level 130 gear and a full suite of spells to form a rotation. (Especially given you can use it to farm enemies 10+ levels higher than yourself with low risk and power level solo)

    I.e. The time when you shelve your BLU because you've finished it.
    (2)

  3. #33
    Player
    AngelicSnake's Avatar
    Join Date
    Mar 2019
    Posts
    23
    Character
    Miko Lasch
    World
    Zalera
    Main Class
    Summoner Lv 90
    I disagree. They just should burn it and not waste developer time on it. They tried and they failed
    (2)

  4. #34
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    They should deffo look into doing the "Duty Set" idea, where you keep the limited job as is, but once you've learned the prerequisite skills (at 100% learn rate) you gain the option of the "Duty Set" in the spell book, which is the selection of balanced skills that link together to form a cohesive rotation which allows BLU access to the DF, then if you want to do your "engaging open world/unsyc" content then you just don't select the duty set, and then all of the limited conditions apply.
    (3)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  5. #35
    Player
    zylo1010's Avatar
    Join Date
    Jan 2015
    Posts
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    I was excited for Blu and it's solo aspects they announced. Then it was released and gaining spells required parties but we couldn't join with DF. So what's the point of releasing a "limited job" that was said to be to op to join endgame parties and was focused on solo, but really came out very weak for what it's meant to do and overly reliant on parties just to learn it's spells.
    (5)

  6. #36
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Kalise View Post
    Also... "Open world ideas"

    Acorn Bomb > 1000 Needles > Acorn Bomb > 1000 Needles > Acorn Bomb > 1000 Needles > Acorn Bomb > 1000 Needles

    Best open world content ever!



    Honestly, they can just make BLU work for both aspects without needing to make 2 jobs/2 soul crystals.

    It's simply a matter of thinking about a way to implement it.

    Since, once you have a way of ensuring a division of the "Imbalanced" aspects of BLU and actual content, then you're free to go absolutely crazy with it. Since you can make as many totally busted spells as you like, without it ever having to be a concern while balancing. As well as being able to limit the pool of spells that need to be balanced against other jobs to a manageable amount.
    Quote Originally Posted by ReiMakoto View Post
    They should deffo look into doing the "Duty Set" idea, where you keep the limited job as is, but once you've learned the prerequisite skills (at 100% learn rate) you gain the option of the "Duty Set" in the spell book, which is the selection of balanced skills that link together to form a cohesive rotation which allows BLU access to the DF, then if you want to do your "engaging open world/unsyc" content then you just don't select the duty set, and then all of the limited conditions apply.


    if they were willing to develop and expand jobs two different ways that would be fine, but they are not, they have directly went in the opposite direction with classes, cross action abilities, etc.

    i would love for most classes to have a top end duty set and a general theme/playstyle/depth/agency set, but that is not what SE is willing to do.
    (0)

  7. #37
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by zylo1010 View Post
    I was excited for Blu and it's solo aspects they announced. Then it was released and gaining spells required parties but we couldn't join with DF. So what's the point of releasing a "limited job" that was said to be to op to join endgame parties and was focused on solo, but really came out very weak for what it's meant to do and overly reliant on parties just to learn it's spells.
    I felt the same way Zylo1010. I was at the NA Fan Fest when they announced Blu. When they went more in depth at the Live Letter the next regarding it being LIMITED & all that entails, I was still excited but skeptical. When I was released & play it, I was very disappointed. Now it has been shelved, I think I have 34 out of the 49 spells.

    Few things just bother me such as:
    -The wand not having any stats at all. The could have giving stats like they give every accessory - stats.
    -"Solo content" but you couldnt do POTD or the Squadrons with Blu. You had to alot of content with other party members.
    -Alot of the spells were underwhelming & boring. Some had the same effect.
    -RNG of getting some spells, especially Primal was ridiculous. I think I did Ramuh like 20+ just to get Thunderstrike which was not really all that impressive
    -The Primal spells were linked - meaning if I used Mountiain Buster, I had to wait until the cast time was over to use Thunderstrike. They are separate spells for goodness sake.
    -"OP" - yeah right...8 blue mage party dying to unsynced Garuda Extreme

    If they can make RDM a workable job, which is my main, then can do something with Blu!!
    (1)

  8. #38
    Player
    hourayra's Avatar
    Join Date
    Dec 2020
    Posts
    12
    Character
    Abuhurairah Jabran
    World
    Louisoix
    Main Class
    Paladin Lv 65
    Double post ! So sorry, please delete admin ♥
    (0)
    Last edited by hourayra; 01-11-2021 at 05:32 AM.

  9. #39
    Player
    hourayra's Avatar
    Join Date
    Dec 2020
    Posts
    12
    Character
    Abuhurairah Jabran
    World
    Louisoix
    Main Class
    Paladin Lv 65

    Full BLM please

    Dear SQUARE ENIX,

    We really love you and your games, especially Final Fantasy XIV, but I logged in to the forums just to tell you I am another big fan who would love to play with a full Blue Mage job. It is a bigger priority than adding a new distance DPS. For 6.0, it would be great to have a new healer (Geomancer/Chemist/as you wish) and a full Blue Mage job.

    Thank you very much.
    (1)
    Last edited by hourayra; 01-11-2021 at 05:31 AM.

  10. #40
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    I’d rather they keep blu weird than normalize it with other jobs.

    That’s not to say a roulette is out of the question, though. With all spells and high completion of the blu log, it would be amazing for blu to gain access to mentor roulette (as long as the player already has access to the roulette on their standard jobs.)

    Instead of tomestones, perhaps make it a daily seal bounty for blu. The purpose of this access won’t be the reward, though.

    This would allow blu to return to the df queue, but only after the player has the necessary experience with the job and the content to be able to fill in where the party needs them for outdated content.

    Aetherial Mimicry would need to be applied, and not removable, for whichever role the game decides to match the blu into.
    (0)

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