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  1. #11
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    I was debating if I should even reply...I know there is a big rage for healers going on and anyone that posts something positive just gets shit on, but I'm going to take the chance.

    It appears like SE wants to reduce the AoE output of healers, obviously. So removing Bane/Miasma 2 seems pretty logical and replacing it with Art of War, 150 potency AoE. WHM's Holy is 140 potency now and has a cast time. Having both Bane and Miasma 2 ontop of AoE would have been way too much AoE dps compared to WHM/AST. Since SCH are so keen on keeping Miasma 2, they can just reduce the potency of AoW and give it a DoT effect to make up for the missing potency.

    And yes, I feel people are going to point out that WHM get Misery, but that would be once every 90 seconds so it isn't spammable vs a SCH being able to spam Miasma 2/AoW/Bane
    (4)
    Last edited by TraeSnow; 06-03-2019 at 04:33 AM.

  2. #12
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by TraeSnow View Post
    I was debating if I should even reply...I know there is a big rage for healers going on and anyone that posts something positive just gets shit on, but I'm going to take the chance.

    It appears like SE wants to reduce the AoE output of healers, obviously. So removing Bane/Miasma 2 seems pretty logical and replacing it with Art of War, 150 potency AoE. WHM's Holy is 140 potency now and has a cast time. Having both Bane and Miasma 2 ontop of AoE would have been way too much AoE dps compared to WHM/AST. Since SCH are so keen on keeping Miasma 2, they can just reduce the potency of AoW and give it a DoT effect to make up for the missing potency. Also, would Bane even be with it now that SCH still has 1 DoT? Spreading 1 DoT with significant reduction after the first target just doesn't seem that beneficial.

    And yes, I feel people are going to point out that WHM get Misery, but that would be once every 90 seconds so it isn't spammable vs a SCH being able to spam Miasma 2/AoW/Bane
    You seem to be arguing in good faith so I'll respond. I can respond as a SCH because this is what I've mained for a long time.

    Lets start with the spread one dot via Bane position you think is a bad thing. The wonderful thing about a SCH's kit in SB and before is you had a lot of multiple things rolling at once and there were different ways to do it. In an AOE situation, you could Miasma 2 first, Weave in Shadowflare, and while those had started some damage, Miasma > Bio > Bane and by that time Miasma 2 was finishing up it's dot duration so you could Miasma 2 again.

    Doing similar to that, I would routinely top the damage in aoe situations as a SCH. Now that has something to be said about how bad the DPS I was with, or how they simple refused to AoE for whatever reason, but SCH AOE was REALLY strong. Damage has always been a part of the SCH identity. Since ARR. That was their identity. They were the Red Mages before Red Mage was a thing in FFXIV.

    And now that's gone.

    However, from what I see about Biolysis, it's essentially very similar to Miasma and Bio combined so pushing one button and bane wouldn't be much of a dps loss than pushing two buttons and bane.

    Ideally for decent aoe, we need Miasma 2, Bane, and Energy Drain back. We need some sort of way to dump our stacks that isn't Exco/Lustrate/Indom because people don't need to be healed 100% of the time because people don't need to be at 100% of their HP 100% of the time.

    Looking at the MR. Happy Video, WHM were having zero MP issues while BOTH SCH and AST were struggling pretty hard. For SCH Art of War and the lack of Energy Drain to restore mana has a LOT to do with that. That needs to be addressed somehow.
    (10)
    Last edited by Deceptus; 06-03-2019 at 04:38 AM.

  3. #13
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by TraeSnow View Post
    I was debating if I should even reply...I know there is a big rage for healers going on and anyone that posts something positive just gets shit on, but I'm going to take the chance.

    It appears like SE wants to reduce the AoE output of healers, obviously. So removing Bane/Miasma 2 seems pretty logical and replacing it with Art of War, 150 potency AoE. WHM's Holy is 140 potency now and has a cast time. Having both Bane and Miasma 2 ontop of AoE would have been way too much AoE dps compared to WHM/AST. Since SCH are so keen on keeping Miasma 2, they can just reduce the potency of AoW and give it a DoT effect to make up for the missing potency.

    And yes, I feel people are going to point out that WHM get Misery, but that would be once every 90 seconds so it isn't spammable vs a SCH being able to spam Miasma 2/AoW/Bane
    Honestly I would be very fine with them tuning down the numbers if that means keeping bane and miasma 2. Hell just remove art of war and add these two again ... they can even nerf miasma 2 to art of war levels or worse for all I care. Just give me some complexity.
    (1)

  4. #14
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deceptus View Post
    Looking at the MR. Happy Video, WHM were having zero MP issues while BOTH SCH and AST were struggling pretty hard. For SCH Art of War and the lack of Energy Drain to restore mana has a LOT to do with that. That needs to be addressed somehow.
    For SCH, I wonder how much of that will be this ingrained "Don't use Aetherflow while having stacks, don't overheal" mentality we (logically) have that means we won't use Aetherflow on cooldown for MP recovery. I've been trying to think of an ability SCH could use to burn Aetherflow stacks but not do damage/recover MP (Since SE seems to want neither, with Energy Drain gone) and unless there ends up being a literal "Dump all Aetherflow stacks, gain 10 faerie gauge per stack" skill, I'm just not sure what they would allow that doesn't just...Do more healing. Maybe "Use 1 Aetherflow Stack. Gain 10 Faerie Gauge. Lower Cooldown of Aetherflow by 5 seconds." which would fall under SCH's basics of using Aetherflow strategically, in a sense.
    (0)

  5. #15
    Player
    tinythinker's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    748
    Character
    Omi Senu
    World
    Faerie
    Main Class
    White Mage Lv 100
    Quote Originally Posted by IttyBitty View Post
    Is there any particular thing that tells you that 5.0 will be more demanding for healing?
    Mr. Happy said he noticed when he was with players (not the trust characters who are designed to take less damage) that damage seemed more intense/frequent and health bars were going down faster, so he asked Yoshi P about this during the opportunity for an interview. The relevant segment run from 3:12 to 5:57 in this video: https://www.youtube.com/watch?v=8uFvDXs-rLk&

    More or less from what Happy took away from the answer he received, SE wants healing to matter significantly more, but not to the point where healers never get a chance to deal damage in groups or to a point where new players or new healers are overwhelmed.

    Plus from this link to a transcript from a different interview (emphasis in bold added):
    Q: On to the Healers, Scholar seems to have lost a lot of DPSing abilities, we feel like this will be an adjustment where opinions will vary a lot. Can you go into detail on what the thought process was while deciding on changes needed to balance the Healers?

    Yoshida: We believe trying to heal as little as possible and DPSing instead isn’t what a Healers role should be, so we adjusted all 3 Healers to be more balanced while keeping their original characteristics alive. Content can be cleared on any of the Healers, but Scholar in particular had a much bigger toolkit for attacking and player feedback on Healers always focused on the ease or difficulty of putting out DPS numbers. This is why we wanted to precisely redefine the role a Healer has while balancing all 3 and then giving them characteristics through their attacks. A big part was that we sorted out the remainders you had as a Scholar from being an Arcanist first. Please try to look at the changes as us trying to balance Scholar as a Healer and not just trying to lower the DPS output of a Scholar.
    (2)
    Last edited by tinythinker; 06-03-2019 at 09:42 PM. Reason: added new link and associated text
    Thanks for helping make the FFXIV community a fun and welcoming place. If you're not sure you have (and you very likely have), make it a point to be patient or helpful the next time you log in so that you can know you've made a difference.

    If you're on the Aether data center, congratulations! I might be your next exciting adventure healer in the Duty Finder. Please look forward to it.

  6. #16
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by NorthernLadMSP View Post
    And why is Art of War not only higher than the others MP wise, but also it's animation is terrible too.
    its also just the pvp SCH skill animation

    just wanted to point that out
    (0)

  7. #17
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Duskane View Post
    its also just the pvp SCH skill animation

    just wanted to point that out
    Yes, that's it!!! I was trying to remember why it looked so familiar. A copy of Aura Blast. Lame.
    (1)

  8. #18
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by tinythinker View Post
    Plus from this link to a transcript from a different interview (emphasis in bold added):
    I swear they have no idea how SCH worked...
    (1)

  9. #19
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,034
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Morzy View Post
    Ah yes I did consider if bio and Bio2 were even still there, but at 12:29 in the video I linked it DOES in fact still show bio and Bio2 there. Maybe this was unintended, but I'm drawing my judgment from the gameplay that was available to people like MrHappy.
    Do you mean in the class action window? I only see Biolysis on his bars.
    (0)

  10. #20
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    I do have a question. I'm sort of confused on how the new fairy actions are going to work. In any of the videos that show the skills tool tips, the fairy actions all/mostly say "cannot be assigned to a hot bar."

    So, are they just going to operate like how Eos operates currently on Sic - aka blowing Whispering Dawn when no one's taken any damage?
    (0)

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