I think this is a partial solution to SCH in general, and by that I mean its connection to a DPS job, SMN. SCH has always been different with its roots in a DPS class, and thus really shown in the laater half of 2.x when it was simply a DPS machine along with precise single target heals.
Don't get me wrong, we can still throw dots like AST can (as far as I know), but I personally do not want to sit there and dot each single enemy.. That simply doesn't sound fun to me. I may be putting too much stock into these "current decisions", and we will see if that is the case.
Ah yes I did consider if bio and Bio2 were even still there, but at 12:29 in the video I linked it DOES in fact still show bio and Bio2 there. Maybe this was unintended, but I'm drawing my judgment from the gameplay that was available to people like MrHappy.
Art of War is kind of interesting. It cost more mana than Holy yet we don't keep Energy Drain to combat that difference. What gives? I can only see this as a huge nerf.



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