Quote Originally Posted by TouchandFeel View Post
I almost wonder if they should change the additional effect on Carve and Spit to be a self-heal that would be good for single target, share the recast with Abyssal and tweak some of the numbers on other abilities to compensate for the slight loss of damage and mp gain from linking them together.
That way you basically have an AoE attack+self-heal to use in packs and a single target version to use for bosses, use the one for the situation you are in.
I'll admit, I'm having a hard time finding the logic here. Why do you want them to have a shared recast time? What does that change even accomplish?