Quote Originally Posted by HarryTipper View Post
And instead tanks will now be in "DPS stance" guaranteed 100% of the time, since there is no dmg penalty on the stance anymore and the extra defense is moved to a trait.
Tank stance will be nothing more than an enmity toggle now.
Which imo is how it should be, stance dancing was never really a thing to begin with in 4.0 if you were geared up enough, FF XIV tanking is all about cool down mitigation, the extra mitigation from tank stance is really unnecessary outside of maybe dungeon pulls. Personally I think it's better to focus on tanks fighting for enmity and let their rotations become more complex. Now without enmity combos damage could theoretically dictate just how much enmity you're generating during a fight.