Results 1 to 10 of 59

Hybrid View

  1. #1
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gokuhan View Post
    People need to chill with the speculation when we know so little. All this doom and gloom over nothing concrete.

    Scatter spam was boring as it can get. If they make AoE more interesting I'm all for it. And as noted, a weaker melee finisher is better than not being able to use displacement at all.

    After the media embargo gets lifted on the 29th we'll know a lot more on how this actually all works.
    This game is was released yesterday, we know what previous expansions were like and literally nothing was changed from teaser build to final build related to Job Actions. No, we don't need to keep out mount shut over something so obvious, it's literally there.
    I'm pretty disappointed they decided to bring yet another version of Aero and Thunder when they could bring Water and Blizzard for this AoE aspect. They should have changed the AoE Verthunder and Veraero to be the same thing, being Aoe by default and turning into their powerfull version when dualcast is active. But instead of using Impact they should have created Verwater and Verblizzard as the new AoE 5s cast time. Wasted opportunity... maybe for 6.0...

    I feel they should have kept Scatter as a low level AoE skill, then upgrade it with a trait to Impact. Then release Verwater and verblizzard as 5s cast time AoE. It's nearly impossible to imagine they haven't just thought of this.

    I really hope there's more than just this. Because RDM is already a pretty boring Job, with 5.0 they didn't showed much to address this.
    (0)
    Last edited by LeoLupinos; 05-25-2019 at 04:05 PM.

  2. #2
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by LeoLupinos View Post
    This game is was released yesterday, we know what previous expansions were like and literally nothing was changed from teaser build to final build related to Job Actions. No, we don't need to keep out mount shut over something so obvious, it's literally there.
    I'm pretty disappointed they decided to bring yet another version of Aero and Thunder when they could bring Water and Blizzard for this AoE aspect.
    Also, why they did invert to Aero/Thunder > Impact when Impact was supposed to be weaker than any Aero/thunder spell? Why does single target Aero/Thunder have 5s cast time, and the AoE is normal GCD? it does not make sense since it's not just a weaker single target, it's an AoE.

    I feel they should have kept Scatter as a low level AoE skill, then upgrade it with a trait to Impact. Then release Verwater and verblizzard as 5s cast time AoE. It's nearly impossible to imagine they haven't just thought of this.
    Looking at a couple leaks, scatter did get traited into impact. It's Scatter until level 66.

    My biggest issue with the expansion upgrade to RDM isn't that we got all these changes, its that SE emphasizes Bloat being an issue, but we have 5 less active hotbar skills than we did in 4.0, a time when we had already pruned down classes. RDM was designed as a low button class. We aren't bloated at the least.

    Why SE couldn't be bothered to throw us a bone and at least give caster 6 role skills instead of 4 or just give RDM an additonal skill or two if BLM is still too skill bloated from losing nothing other than the 6 role skills while still gaining skills. [Seriously off the top of my head I can't think of one skill they lost.]
    (0)
    Last edited by Zyneste; 05-25-2019 at 03:16 PM.