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  1. #1
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nalien View Post
    Would be better if they just followed through the same logic they did leading into Stormblood with skills like Repelling Shot and just moved the damage elsewhere, like onto Corps-a-corps. I've spend all expansion wondering how they could rightly remove the damage from Repelling Shot, for perfectly sound reasons, but they went and slapped damage on Displacement all the same... Now they're doubling down on it and adding a Lv72 skill to "fix" the issue they already fixed with Bard in 4.0... Even if you want to look at it as a gain on restricted arenas, you're still being punished just by virtue of being on that arena... It's baffling that they gave Engagement 150 potency and Displacement 200... "We understand that you have a slight DPS loss from being unable to use Displacement on some arenas, we're going to make that less of an issue but not outright fix the issue when it would be as simple as giving Engagement the same potency as Displacement..."

    It's really hard to look at that, then look at something like Machinist that's getting Bioblaster, Auto-crossbow, Drill, and B.O.B, and not be somewhat put off...
    Something Like a damage down [something defensive Id say or an aggro cut so it doesnt *compete* for DPS] on displacement with 200 potency and just leaving Engagement with 200 potency no additional effect would have been an okay compromise. :C
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    Last edited by Zyneste; 05-25-2019 at 06:32 AM.