So why WHY? WHY? 1-49 lvl all bosses kills long. Good and interesting. AND BAM. 50 lvl and boss die in 10 seconds? Is a interesting?Perhaps I'm not understanding - do you mean you want the bosses to live longer and not die so soon in the dungeons Castrum Meridianum and Praetorium? If that's the case, the only way you'll get a "true" experience is to set up a minimum item level Party Finder for it. When players get queued into Castrum and Praetorium, our gear is automatically synced to the highest item level and stats ARR had - roughly item level 130. Castrum and Praetorium were released during a time when most players would be in their i45/i50 Artifact Gear. With the drastic jump and the nerfs that came to ARR leveling content with the release of HW, it's no surprise that people now steamroll these dungeons.
That said, you will probably be hard pressed to find players who want to do these dungeons "properly" or at minimum item level. With how long they are and with the implementation of unskippable cutscenes, a lot of players try to avoid them after running them the first time (and the MSQ Roulette is probably the least popular Roulette since the changes - despite its hefty EXP reward).
I'll admit, you did confuse me a bit with the remark about "players who won't oneshot" - ideally, I don't think people want to repeatedly wipe to dungeon bosses, so I just assumed you meant "do the dungeon properly and not speed through it".
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