Quote Originally Posted by Shurrikhan View Post
You're confusing posters, I'm guessing. I never mentioned verisimilitude, of any quantity or change therein. I replied only to your question of the state of classes being "broken", describing why one might find their shared state (or, parity) across leveling unnecessarily (and seemingly, to a degree, intentionally, given that it was only recently and actively changed to be this bad) haphazard.
No, I knew you're a different person. I just thought you knew I was asking in the context of the quotation.

That said, speaking more generally, I never felt any of the job wasn't able to perform at any stage of the leveling process or when synced down. So even with the progression difference, I would still disagree with calling them broken before endgame even generally speaking. That word, broken, deserves something worse than what we have currently with the jobs in my opinion.