Quote Originally Posted by rachcouture View Post
The post-letter discussion reiterates two feelings of mine on FFXIV:

1. This absurdly tight patch cycle isn't sustainable, nor is it worth trying to maintain when time and resources are wasted on content that is subsequently abandoned by the player base and/or the developers (Diadem, Eureka, Blue Mage, most of the Gold Saucer, PvP, Heaven on High, Squadrons). Meanwhile, class balance is at an all-time low, healers have been disrespected one too many times, and QoL features/graphical fidelity continue to fall behind even f2p competitors. A shift in priority to quality over quantity for the longterm has been long overdue.
2. The development team is in desperate need of new creative blood. Yoshida did a wonderful job saving the game, but the increasingly arrogant nature of his responses to anything outside the status quo over the past year or so paints the picture of someone burnt out, and without direction, or insight into what the game's community really wants.
No. No, and no. Just because something is not appealing to what a literal handful of the community is crying out for, does not mean the game isn't working as it should or able to sustain itself. Deadlines are always tight in gaming. Always. Even moreso with triple A titles, which is why patches exist for those too.Dark Souls has them, Indie games have them. Yes their patch times are different, but XIV is literally fine.

Calmato.