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  1. #21
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Brannigan View Post
    I haven't gotten a mogblade but it's my understanding that the amount healed was based on damage dealt with autos. Nice for soloing and small stuff (Ifrit blade is nice for this as well), but at the end of the day I'll take the hate boost from Touch of Rage materia. I'm not saying Ifrit/Mog sword are garbage, but considering just how easy it is to get a weapon that is arguably better for a tank they look kind of dumb.

    Regardless of current weapons, the materia system as it stands will probably be incompatible with the game going forward.



    Nope. I'm actually someone who kind of likes this stupid game and wants a reason to actually play it in the future.
    Pretty sure GLA has no trouble keeping hate anymore, so much that it would depend on rage materia on weapon as well. The auto attack HP recovery acts as a pseudo regen. Much more desirable for almost all tanking scenarios. Also it is something you cannot achieve through materia, giving it a unique purpose outside the realm of crafted gear.
    (1)
    Last edited by NoctisUmbra; 12-27-2011 at 03:57 PM.

  2. #22
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Even as lancer I've been deep in the red with tanks that know what they're doing on Ifrit. I know it's worse for Thm. I haven't personally had any trouble holding hate but that doesn't mean people aren't holding back. More hate means more damage your DPS can do which means less healing required cause mobs die quicker.

    The healing proc would have to be pretty god damn good but, again, that's kind of a side point and doesn't really matter. Even if Ifrit/Mogblade blew every possible crafted pos out of the water it'd still be bad because that just means weapon materia is useless for gladiator. Your whole thing about blue items not being meldable but green items being ok is completely arbitrary and if blue items are good enough eventually everyone has them and materia is useless again! woo.
    (1)

  3. #23
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    They should make U/U gear only able to slot 1 materia max and that materia has the same % chance as the current 2nd materia on normal gear (so no 100% slot chance). That would keep U/U the 'best' sets but also lets crafters compete by getting double/triple slotted normal items with similar stats.

    I am however sure that SE has foreseen this issue and will no doubt implement a few more changes to the current system along the road to 2.0.
    (1)

  4. #24
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I've said it many times that I think the materia system is the worst thing to be added to this game.

    They definately need to address the fact that U/U gear is lesser than craftable due to being able to meld it.

    They should go back and rebalance the materia and U/U gear IMO, otherwise people won't bother retrying content after several wins.

    Whilst they are rebalancing materia they should try and consolidate the tiers also as there are far too many.
    (5)

  5. #25
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    Quote Originally Posted by NoctisUmbra View Post
    Pretty sure GLA has no trouble keeping hate anymore, so much that it would depend on rage materia on weapon as well. The auto attack HP recovery acts as a pseudo regen. Much more desirable for almost all tanking scenarios. Also it is something you cannot achieve through materia, giving it a unique purpose outside the realm of crafted gear.
    From what i have tested MRD / GLA are now very similar in holding hate, MRD just edges it as they do more dmg and are easier to manage they also can use flash/provoke just like a GLA can. I have found that GLA takes a lot more button mashing to keep up with MRD so may not be the best choice for the larger battles. However with the introduction of jobs I do believe that PLD will be king of tanks.
    (1)

  6. #26
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    would it be better if they added "sockets/slots" to U/U so you get 1-3 automatic 100%s to however many sockets the item has? Anything beyond the cap (let's say the item has 2) 3 has a chance of destroying the item (ala forbiddeness)?
    (1)

  7. #27
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    ^ I always wanted materia to be a socket system with no chance of failure this would have provided a much more balanced system IMO.

    A secondary system could have been added to install new sockets with a chance to destroy the item.

    It's unlikely to happen now.
    (3)
    Last edited by Jinko; 12-27-2011 at 08:08 PM.

  8. #28
    Player
    SnickleWhiskers's Avatar
    Join Date
    Nov 2011
    Posts
    245
    Character
    Loridion Lenchvire
    World
    Sargatanas
    Main Class
    Archer Lv 50
    yeah i figured that's HOW it would work in the first place but that train derailed the instant i logged into XIV and noticed only one slot on everything and then reading on about forbidden shtuffs.
    (3)

  9. #29
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Jinko View Post
    I've said it many times that I think the materia system is the worst thing to be added to this game.

    They definately need to address the fact that U/U gear is lesser than craftable due to being able to meld it.

    They should go back and rebalance the materia and U/U gear IMO, otherwise people won't bother retrying content after several wins.

    Whilst they are rebalancing materia they should try and consolidate the tiers also as there are far too many.
    SE will always be fighting a loosing battle here, they make NM/Dungeon/battlefield gear better than crafted gear, crafters complain, they make crafted gear better everyone complains that content is useless.

    Best solution would be get rid of all gear then there is nothing to complain about

    It has already been proved that skill > gear when one of my ifrit groups beat him wearing santa suits so it doesnt really matter imo.
    (1)

  10. #30
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Jinko View Post
    I've said it many times that I think the materia system is the worst thing to be added to this game.

    They definately need to address the fact that U/U gear is lesser than craftable due to being able to meld it.

    They should go back and rebalance the materia and U/U gear IMO, otherwise people won't bother retrying content after several wins.

    Whilst they are rebalancing materia they should try and consolidate the tiers also as there are far too many.
    SE will always be fighting a loosing battle here, they make NM/Dungeon/battlefield gear better than crafted gear, crafters complain, they make crafted gear better everyone complains that content is useless.

    Best solution would be get rid of all gear then there is nothing to complain about

    It has already been proved that skill > gear when one of my ifrit groups beat him wearing santa suits so it doesnt really matter imo.
    (1)

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