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  1. #10
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Well I was a fan of the branching path system personally with Classes (Jobs? I honestly mix the two up half the time...). I think branching path system for MMOs is interesting. The idea I had is that every class has a counter spec. So (as an example) Archer would split off to Bard and Ranger. Ranger would be more Damage focused and operate similar to RDM in the sense youd have a range phase, and then a melee phase, and you manage the two phases to maximize damage. Or maybe Rogue would split into Ninja and Pirate, where Pirate is more of a damage dealer, or maybe even a kind of tank (who knows.).

    Itd be fun to be able to diverge on classes, but I know itd make balance a right mess.

    Quote Originally Posted by Ogulbuk View Post

    To be fair: never even unlocked the Rogue job. I just kinda want a Thief job that is distinct from Ninja. I guess we could always go also with Rogues not actually being Thievs allowing still for a Thief job to come up eventually.
    My GF wont play Rogue at all cause it turns into a ninja. She likes the feel Rogues from a personality and lore standpoint, but thought that Ninja went to anime weeb status for her liking and it was a turn off for her. She just wants stabbers and that kinda roguish outlaw do-whatever nature, not the anime honorable ninja aspect with a Ten, Chi, Nin system and magic.
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    Last edited by Melichoir; 05-10-2019 at 02:38 AM.