It would have been so simple. A level 30ish SMN trait that turns Physick into Sustain. Bam.
For what it's worth, in Deltascape when I progged on RDM I was able to use a few well-timed Vercures (mostly as "oh shit" moments but a few when the healers were targeted for things and out of range etc) and save the raid numerous times. It is true that the point of DPS roles is obviously to DPS, but sacrificing one GCD to prevent a wipe? That is utility at its finest.
This, however, is the niche of RDM- both black and white magic, as it has always been. I don't think SMN needs to have a powerful heal to make up for that discrepancy, it does just fine without it. If they really wanted to reduce button bloat on the job, re-read my first statement in this post.

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