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  1. #1
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    Another idea might be to scrap Physick on SMN for a "synthesis" cooldown that cuts your Egi's HP and heals you for an amount.
    (1)

  2. #2
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    As much as I would love for Physick to be based on INT for SMN, I also don't want SMN to step on RDM toes. It makes sense for SMN to have a Cure ability because many summoners in FF Lore have also used White Magic, but I feel like SMN and RDM need to have different utility and thus I feel like Physick should get a trait that turns it into sustain, or a mixed form of sustain that gives the Egi regen and if the Egi takes damage the Summoner gains health based on the damage it takes. It would need to have a longer cast time and would really only be used for "OH SHIT" moments or Soloing. I'd love for my Summoner to be able to heal himself in some way shape or form.
    (0)

  3. #3
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Haxaan View Post
    I'd love for my Summoner to be able to heal himself in some way shape or form.
    Drain Exists
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
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    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  4. #4
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ReiMakoto View Post
    Drain Exists
    I mean a Summoner specific ability, not a role ability that is only moderately ok at best. I'm just saying, I wish we had something else with a little more utility instead of a pointless ability that isn't useful after lvl 50, just a suggestion.
    (0)
    Last edited by Haxaan; 05-09-2019 at 06:24 AM.

  5. #5
    Player
    ShadowYomi's Avatar
    Join Date
    Jul 2014
    Posts
    176
    Character
    Yomi Erebus
    World
    Leviathan
    Main Class
    Summoner Lv 80
    They could just make a self heal for smn tied to aether stacks that doesn't require you target a enemy. Drain and energy drain may heal you but won't do you any good if there is no target.
    (1)

  6. #6
    Player
    LeonTrifang's Avatar
    Join Date
    Jun 2018
    Location
    Gridania
    Posts
    192
    Character
    Florian Nozomu
    World
    Goblin
    Main Class
    Scholar Lv 90
    Woah! Some people actually agree with me!? That’s awesome! Everyone else made valid points too, but stepping on RDM toes isn’t a bad thing. Why make only one proper support DPS. Then again, Dancer might just have good healing and DPS. Who knows.
    (1)
    “Courage is the magic that turns dreams into a reality”

  7. #7
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    There have been times when I've gotten some good value out of Vercure, sometimes to keep myself alive, and other times to keep the tank alive while I raise the healers, provided I have enough mana.

    There have also been situations where someone is at around 50%, about to get hit by something, and a Vercure has narrowly saved them.

    These are things I don't -have- to do and will hurt my DPS, but at the end of the day, I'd rather get through this fight than chase after 95th percentile.
    (3)
    Last edited by Jollyy5; 05-09-2019 at 08:34 AM.

  8. #8
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    just going 2 say this vercure,pystick,chemistry needs to be removed the only ones who should have heals outside drain effects are healers period potions,drain hood enough 4 dps,tank when alone
    (0)

  9. #9
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,994
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by LeonTrifang View Post
    Woah! Some people actually agree with me!? That’s awesome! Everyone else made valid points too, but stepping on RDM toes isn’t a bad thing. Why make only one proper support DPS. Then again, Dancer might just have good healing and DPS. Who knows.
    Problem is that raid utility in a meta mindset is not healing. That's a healer's job, and they'll minimize too. Because the game allows it, simply.

    I agree that "emergency situations" and solo content could be a reasonable argument, even if solo content has a whole tank pet and Sustain to do the job.
    I think RDMs and SMNs should have something along Manawall from BLM because casters have less HP, or something like Second Wind or Bloodbath. Because VerCure and Energy Drain are DPS loss in a raid context, unlike Manawall, Blood bath and Second wind.
    (0)

  10. #10
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Physick removed from the ARC skill list
    SCH now learn Physick at 10

    Fixed
    (2)

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