
Originally Posted by
Shougun
Imo the starting experience in WoW was really nice, they usually had you doing combat and goofy gimmick content really quickly and it was even better because there were a bunch of different variations of that (different races). In that thought, I have wondered if perhaps SE in some expansion could create a better "skip" potion where it introduces you as new player but at a much higher level with some story behind you already.
Just as an example (does not have to be like this at all):
While the installer runs, have some lore going and nice music, concept art panels flittering by (if that's here now I wouldn't know because I haven't needed to reinstall in ages lol).
Now once in game start our player character from Ishgard, if they picked the accelerated start option at least (can be other cities), there would be 5 to 10 quests that get you going on the basics and have a particular attention to keeping a nice flowing cadence (good pace) and perhaps a few gimmick quests. These quests would help give you a bit of background to your area, your current objective, and a bit how to play / understand the game (like making sure they know about the golden saucer, and other side stuff). In fact through the story there could either be use of playing other NPC shortly (Aymeric) where the ability list has basic concepts but is straight forward for quick conceptual understanding or a few "time skips" so you play your character at level 30, 50, and finally like 60 (perhaps jumping the player through key moments in the MSQ that they can go back to with new game+). These flash backs besides capturing some key story moments could also be teaching concepts of later fighting (stack, run away, etc, like a flash back of your Nidhog fight). Simultaneously if SE has made the intermediate hall / expert hall they could direct the player to that at the end.
Now you're put into the game with a purpose and sense of belonging but also further along and past some of the "give me soup, slave of light - this soup is cold, do it again!".
Can let other players complete this content via new game+ (so it's not inaccessible unless you're starting new). May also be a way to add a new GC to the game. Ishgard GC could be level x+ (so they don't have to design a lot of old gear/tiers).
Just want to say I've seen this be non-satisfactory/deal breaker for people cross many MMOs. When a friend is like you should try "x" and they ask if they'll be able to play together soon or if it'll be potentially weeks before they can have fun together. Obviously there is a skip potion for that but now you're trying to sell someone the game and cash shop at the same time, that's a fairly big horse pill lol. Probably part the reason WoW gives one skip "potion" for free in the expansions for a while now. Although like I was trying to add above I think SE could add a new start to the game, which would be better experience than just flying by stuff with no reference at all.
Of course some people would prefer to go through it all, because story. So I'm saying the current mountain of content (before being able to reach friends/fresh pastures) would definitely be a deal breaker for some people (even if they're being sold on it by friends).