Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 65
  1. #11
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Part of me says sure cause I wouldn't mind the PLEX system so I can play for free. However, there are some negative side effects with this. Two off the top of my head are: (1) Would make buying extra retainers pay to win since the more you can craft the more you can sell the easier it is to get free sub & (2) There really isn't enough gil sinks in this game so you'll inflate the hell out of the economy.
    (1)

  2. #12
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Thi View Post
    A system like this only creates more RMT. Players who wouldn't normally buy will now buy official RMT.
    This system doesn't create/inject gil into the economy. So in a technical sense you are correct, but the effects on the economy are much different.
    (1)

  3. #13
    Player
    Crystal_Raven's Avatar
    Join Date
    Aug 2017
    Posts
    366
    Character
    Crystal Raven
    World
    Cerberus
    Main Class
    Paladin Lv 80
    First of all, what you are suggesting is basically legal RMT.

    Second, no.

    Gil sellers will lower their prices and still turn a profit. All you've done is trash the economy. I've been through multiple MMOs with this system, all of them received an insane amount of inflation to a point that new players could do nothing. They couldn't buy anything because everything was so insanely expensive.
    (7)

  4. #14
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    The game doesn't have enough gil sinks to justify selling it for real money. There's just no need for a token system like this.
    (2)

  5. #15
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    It seems nobody realises that this system doesn't generate gil...

    It moves it around, just like the marketboard already does.

    Gil is already so easy to accrue if you really want it, you can make millions per week running the right content. Crafting, gathering, Eureka, etc.

    Inflation is already as bad as it can get.
    (4)

  6. #16
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Gil is worthless anyway - what on earth would people need to buy it for?
    (0)

  7. #17
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Caitlyn View Post
    Since when does Gil affects raids or PvP? I dont see Pay to win here.
    It affects raids through potions and crafted/overmelded gear, materia, and other materials that make clearing said tiers easier.

    While I think the system is fine on paper, i get the feeling its going to be abused. The problem with the game and gil isnt that there isnt enough of it, its that the game doesnt control the gil in the game efficiently enough and overtime it inflates to astronomical numbers. This is due to a variety of factors, but mainly because the system as a whole dumps a lot more gil into the economy than it pulls out. Im not talking transfers of gil (such as when you buy or trade an item from another player to yourself for gil) but literally when quests, maps, and the like dump gil into the economy with very little things to spend that gil on that takes directly taken out of the economy (which would be any purchase from an NPC).

    Also the abuse would work as follows:

    Person buys gil from RMT botter, then uses said Gil to purchase token for 30 day. If the tokens are bought for $20, and fetch a price of 20 million on the MB, all RMTers have to sell you gil at a better conversion rate which they can do because its bot farm based. So if an RMT bot sells 10 million gil for $8, you pay $16 for 20 million gil, where youd have to pay SE $20 for that much. This makes RMT bots more likely to propagate because for them, its a lot less effort to just manage bots that bot farm mats that then they turn into gil to sell people at a rate that undercuts the conversion rate for the tokens.


    If you want to fix the economy, this isnt a solution. Just a bandaid at the best of considerations. The game actually needs to start charging harder on a lot of things, like property tax on structures as an example, steeper repair costs, and more items required from NPCs to function within the game (supplies like potions and the other things to deal with status effects.)
    (1)
    Last edited by Melichoir; 05-01-2019 at 01:39 AM.

  8. #18
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Feronar View Post
    I wonder if FF14 could eventually add a system similar to the CREDD from WildStar, the PLEX from EVE Online, and the WoW Token from World of Warcraft. Such a system could work like this:

    A player who wants more gil could buy a token for $20 on the Mog Station, and it would be delivered to a single character. That token could them be posted on the Market Board to be sold for gil. The exact amount of gil would depend on the market value at the time.

    Afterward, another player would buy the token, and when using it, would be presented with an option to either add 30 days of subscription time, or to add 1500 Crysta which can be spent on Mog Station items or services, new FF14 expansions, or other Square Enix games.

    This would allow players who want to buy gil to do so through a safe, secure, and legitimate official channel, allow players with excess gil to stay subscribed and buy more Square Enix games without spending their own real money, and completely cut shady gold seller sites out of the equation.
    That's not going to work because Gil isn't a premium currency.

    The more people that buy said token, the lower market prices would become. Simple supply and demand.

    At some point SE would basically be trading real income from subs for their free in-game currency - which will continue to be devalued in relation to it's real money cost by a system such as this. Doesn't seem like a sustainable business model.

    And I'd agree with others that it won't cut RMT because they are basically playing a zero-sum game. One penny of profit is more than no pennies at all.
    (0)

  9. #19
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    These systems usually take currency out of the economy with high tax rates. And yeah bot populations usually take a huge hit after they're implemented.
    (5)

  10. #20
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Roda View Post
    These systems usually take currency out of the economy with high tax rates. And yeah bot populations usually take a huge hit after they're implemented.
    This. You're forgetting that these transactions to buy the tokens for gil take place on the marketboard and subject to tax, a gil sink.

    And the tokens would be subject to market factors like anything else.
    If enough people are taking part in these transactions, the gil value of a token falls.
    If there's a huge demand for them, it rises.
    It'll never be as simple as $20 = 20 million gil.

    Being a legotimate way to purchase gil will take some business away from RMT, as the risk of getting caught will always be a factor. One many judge to be worth it currently, but with a legitimate alternative that risk loses its value.
    (4)

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast