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  1. #1
    Player

    Join Date
    Mar 2011
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    Gridania
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    548
    Quote Originally Posted by Reokudo View Post
    100% of totems would be great. I mean, that's 10 fights for one weapon. More than likely you may have more than one class at 50 and want a weapon for them too. That's 70 fights. Now, if you have every weapon, you may choose to help an LS member do it and all, and turn the quest in with a crafting/gathering class for easy exp. If you're one of those people who'd rather do the fight 1000 times and not see a single item, you're a masochist. Low ass drop rates like that should be abolished.
    Agreed. Hardcore will always have all the weapons, but casuals, leaving the system as it is, don't stand a chance. Better give them at least a shot at getting 100% totems, because it's hard enough to form a 8 man party and win the fight, in the end, get nothing but dark matters
    (0)

  2. #2
    Player
    Reokudo's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Noir View Post
    Agreed. Hardcore will always have all the weapons, but casuals, leaving the system as it is, don't stand a chance. Better give them at least a shot at getting 100% totems, because it's hard enough to form a 8 man party and win the fight, in the end, get nothing but dark matters
    Pretty much, "hardcores" who take such insane sense of accomplishment from tedious grinds in an online game lack that sense of fulfillment in reality, so they compensate for it in a game. It's sad to me. Long boring grinds are not fun, especially when it takes you more than a week to get you something when you've been doing it for more than 5 hours a day.
    (2)

  3. #3
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Reokudo View Post
    Pretty much, "hardcores" who take such insane sense of accomplishment from tedious grinds in an online game lack that sense of fulfillment in reality, so they compensate for it in a game. It's sad to me. Long boring grinds are not fun, especially when it takes you more than a week to get you something when you've been doing it for more than 5 hours a day.
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    (0)

  4. #4
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.
    I would. Yes, definitely would.
    (0)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    I played XI hardcore and even when sharing drops with an whole entire LS we didnt even have to kill Kirin 300 times for everyone to get their items from him..... and this was an 45 man ls.....
    (2)

  6. #6
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Firon View Post
    I played XI hardcore and even when sharing drops with an whole entire LS we didnt even have to kill Kirin 300 times for everyone to get their items from him..... and this was an 45 man ls.....
    Buddy, you're forgetting the pop-items. Killing Kirin 45 times means about 2 to 3 hours of work for each fight.

    Also depends when you played, too.
    (0)

  7. #7
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Yves View Post
    Buddy, you're forgetting the pop-items. Killing Kirin 45 times means about 2 to 3 hours of work for each fight.

    Also depends when you played, too.
    getting enough tappers is work too but nearly as time consuming but it takes time.
    (0)

  8. #8
    Player
    Risx's Avatar
    Join Date
    Nov 2011
    Posts
    44
    Character
    Risx Dayo
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    You forgot to include the 15 minute forced break in-between which is 24 hours, give or take, to maybe get 7/7.
    Just as a reference for myself I've beat ifrit 300 times and I'm still 6/7 (Haven't bothered doing it since the patch)

    This also doesn't include taper farming although it's not hard it should still be factored in.

    Don't get me wrong though, it's silly watch people do their first 5 fights and complain they haven't gotten anything. And it does happen. However, the system is still broke that I have 300 wins and ran more than most people in my LS and they're 7/7 and I'm not.
    (2)

  9. #9
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    Ehhhhhh D: I would say that is pretty bad.
    I'm up to 342 and only 6 weapons (and many many many duplicates), missing the axe, but it has been bullshit from 1 to 342. I haven't been back to Ifrit since 1.20's release, but I'm sure I will -_-
    (0)

  10. #10
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yves View Post
    I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.

    -That's "keeper" drop every 42 wins
    -That's an average of 12 minutes per fight
    -@ an 80% win-rate that's 52 fights
    -52 fights x 12 minutes = ~10-11 hours of fights

    Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?

    Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.

    Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."

    Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
    I like punching myself in the balls too.

    P.S. You're right in that this viewpoint isn't hardcore. There's nothing hardcore about wanting a long stupid tedious grind for trophy gear that isn't going to matter in 10 months.
    (3)
    Last edited by Brannigan; 12-26-2011 at 12:35 PM.