

I played XI hardcore and even when sharing drops with an whole entire LS we didnt even have to kill Kirin 300 times for everyone to get their items from him..... and this was an 45 man ls.....I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.
-That's "keeper" drop every 42 wins
-That's an average of 12 minutes per fight
-@ an 80% win-rate that's 52 fights
-52 fights x 12 minutes = ~10-11 hours of fights
Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?
Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.
Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."
Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
You forgot to include the 15 minute forced break in-between which is 24 hours, give or take, to maybe get 7/7.I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.
-That's "keeper" drop every 42 wins
-That's an average of 12 minutes per fight
-@ an 80% win-rate that's 52 fights
-52 fights x 12 minutes = ~10-11 hours of fights
Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?
Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.
Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."
Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
Just as a reference for myself I've beat ifrit 300 times and I'm still 6/7 (Haven't bothered doing it since the patch)
This also doesn't include taper farming although it's not hard it should still be factored in.
Don't get me wrong though, it's silly watch people do their first 5 fights and complain they haven't gotten anything. And it does happen. However, the system is still broke that I have 300 wins and ran more than most people in my LS and they're 7/7 and I'm not.


Ehhhhhh D: I would say that is pretty bad.
I'm up to 342 and only 6 weapons (and many many many duplicates), missing the axe, but it has been bullshit from 1 to 342. I haven't been back to Ifrit since 1.20's release, but I'm sure I will -_-



I like punching myself in the balls too.I wouldn't say that I'm hardcore but 300 fights for 7/7 on Ifrit isn't that bad.
-That's "keeper" drop every 42 wins
-That's an average of 12 minutes per fight
-@ an 80% win-rate that's 52 fights
-52 fights x 12 minutes = ~10-11 hours of fights
Is that really that bad? I mean, these are the best weapons in the game (aside from triple-stacked materia). Is 10 hours of gameplay over 3 weeks really that bad for that?
Even consider doubling the time for setup and tapers and cooldown and still you're only looking at less than one hour a day over three weeks.
Let's call this thread what it really is: "I got discouraged after 20 tries so I'm butthurt and think I deserve what I want RIGHT NOW."
Even warp the math for really challenged groups and you come out with 100 hours of gameplay over 21 days. Besides, after this content what do you really plan on doing? Do you mean to tell me that mining 4000 times in each zone is more fun?
P.S. You're right in that this viewpoint isn't hardcore. There's nothing hardcore about wanting a long stupid tedious grind for trophy gear that isn't going to matter in 10 months.
Last edited by Brannigan; 12-26-2011 at 12:35 PM.



They need only increase the drop rate of the totem to be noticeably higher than a weapon. Not 100% though. Definitely not 100%.
Yeah, this is The way to make the content feel like work.
Instead of the fact that every kill just might be the One, you are outright told you aren't getting crap until you complete this thing "too many times". Brilliant.
Maybe this event works in a significantly different way to anything I've ever experienced in an MMORPG before but the fact that each kill has a chance of making dreams a reality is a great incentive of keeping up with it. Meanwhile knowing deep inside that you aren't getting jack shit for ages- guaranteed- is the perfect way to make one lose all the drive to keep going.
Denying that it is not an incentive is denying common sense. When each time could be the one, it is a reason to keep going. It is why every MMO in existence has this type of loot systems to some degree, especially as far as the high-end rewards are concerned.


You realize the weapons still drop too, right?Yeah, this is The way to make the content feel like work.
Instead of the fact that every kill just might be the One, you are outright told you aren't getting crap until you complete this thing "too many times". Brilliant.
Maybe this event works in a significantly different way to anything I've ever experienced in an MMORPG before but the fact that each kill has a chance of making dreams a reality is a great incentive of keeping up with it. Meanwhile knowing deep inside that you aren't getting jack shit for ages- guaranteed- is the perfect way to make one lose all the drive to keep going.
Denying that it is not an incentive is denying common sense. When each time could be the one, it is a reason to keep going. It is why every MMO in existence has this type of loot systems to some degree, especially as far as the high-end rewards are concerned.

I just want to say that the drop of the totem is a different roll that the weapon. A week ago i got my Ifrit's Bow and a totem on the same drop. Totem don't replace weapon o anything, devs just added totem like a new item with a minimal drop rate.![]()
I'm the Princess of the Night~~
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