Quote Originally Posted by MariaArvana View Post
Because people keep spouting words that makes tanking look like this highly inaccessible or extremely leader/responsible based role when it's one of the easiest things in this game.

I went into the Burn and Ghimlyt Dark the first time on WAR to help a friend, maybe the 2nd time actually tanking anything that wasn't HoH. I found it ultra easy mass pulling and tanking, just pull packs, spam overpower, spam IR -> steel cyclone for immortality on mass pulls along with pressing mitigation tools and enmity is basically impossible to lose if you're paying even the slightest simulacrum of attention to it. It felt like a cake walk in comparison to playing BLM/SMN with their proper damage rotations.

If anything, a top tier healer has the most to deal with during a dungeon, as they have to optimize their regen/OGCD usage on top of flinging as much dps spells as possible, co-coordinating their stun spell with the tank's mitigation and adjusting if they have a tank who doesn't optimize their CD usage.
tank has the most responsibility. Easyness has nothing to do with that. You lose dps, you can still beat a dungeon. You lose the healer, its highly likely you are screwed, but if you have 3 close to cap you might be ok, or a rdm. You lose the tank, the run is over. nobody else has good enimity, no one else has enough survivability.

they just have more responsibility.