Results 1 to 10 of 309

Hybrid View

  1. #1
    Player TroySoFab's Avatar
    Join Date
    May 2015
    Location
    Ul-dah
    Posts
    356
    Character
    Troy La'fabulous
    World
    Excalibur
    Main Class
    Samurai Lv 90
    By design, a majority of content in this game is intended to be a faceroll. Anytime something outside of savage raids deviates from this, there is outrage and an eventual nerf. Steps of Faith has been brought up ad nauseam , but *cough cough* Steps of Faith *cough cough*
    (1)

  2. #2
    Player
    fumofu's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    122
    Character
    Little Fumo
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TroySoFab View Post
    By design, a majority of content in this game is intended to be a faceroll. Anytime something outside of savage raids deviates from this, there is outrage and an eventual nerf. Steps of Faith has been brought up ad nauseam , but *cough cough* Steps of Faith *cough cough*
    I understand you'd like to make this game as hard as complex as EVE online, but unfortunately for you, FFXIV is a MMO for everyone, not just hardcore players. And MSQ progression duties really should be more on the easy side, rather than a serious challenge. Original Steps of Faith was a big mistake, that fortunately got fixed.
    (5)

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by fumofu View Post
    I understand you'd like to make this game as hard as complex as EVE online, but unfortunately for you, FFXIV is a MMO for everyone, not just hardcore players. And MSQ progression duties really should be more on the easy side, rather than a serious challenge.
    Yes, it's a game mostly balanced towards the casual side of the scale to make it more accessible, but "easy" content shouldn't be balanced around the lowest common denominator either. At some point "git gud" is the only valid response to people fussing about difficulty.

    Original Steps of Faith was a big mistake, that fortunately got fixed.
    The only thing wrong with pre-nerf Steps was there was no way to expedite a reset when it became clear you weren't going to succeed.
    (10)
    With this character's death, the thread of prophecy remains intact.

  4. #4
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    I do not expect you to be a god.
    I do not expect you to read guides.
    I do not expect you to never get any damage
    I do not expect you to never mess up anything.

    But i do wonder why you do not Aoe on large pulls? Especially as a Bard? Why don't bards aoe?
    I do expect you to learn by doing? Like, yo're new? Fine, i(or others) can tell you basic mechanics if they're important enough. Like, you don't have the fight fully down even if not first time? Fine???
    BUT you keep dying to the same thing over and over and over and over?

    I know you may be playing the game after a workday and are a little tired maybe. But are you sure playing in this state is enjoyable for you?

    Games are there to be PLAYED. Not to do while paying more attention to something else in the meantime?
    It's not that hard to pay a little attention... just... a TINY LITTLE BIT ATTENTION.


    But what do i know, i and other people got called toxic raiders because we weren't responsible for wiping thundergod cid over 4 times and wondered what's going on and who needs help. Even though we just asked for people to pay a little attention.
    (8)
    Last edited by Cheremia; 04-20-2019 at 11:12 PM.

  5. #5
    Player
    AnnaRosa's Avatar
    Join Date
    Jun 2017
    Posts
    515
    Character
    Anni Suri
    World
    Spriggan
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Cheremia View Post
    I do not expect you to be a god.
    I do not expect you to read guides.
    I do not expect you to never get any damage
    I do not expect you to never mess up anything.

    But i do wonder why you do not Aoe on large pulls? Especially as a Bard? Why don't bards aoe?
    I do expect you to learn by doing? Like, yo're new? Fine, i(or others) can tell you basic mechanics if they're important enough. Like, you don't have the fight fully down even if not first time? Fine???
    BUT you keep dying to the same thing over and over and over and over?

    I know you may be playing the game after a workday and are a little tired maybe. But are you sure playing in this state is enjoyable for you?

    Games are there to be PLAYED. Not to do while paying more attention to something else in the meantime?
    It's not that hard to pay a little attention... just... a TINY LITTLE BIT ATTENTION.


    But what do i know, i and other people got called toxic raiders because we weren't responsible for wiping thundergod cid over 4 times and wondered what's going on and who needs help. Even though we just asked for people to pay a little attention.
    If you get so easily upset on how other players conduct their roles is it enjoyable for you the game?

    Is it ok to live that level of exaggerated concern on how other players decide to play their character roles/jobs?

    And as a Bard will always aoe big pulls so not sure where this even come from.

    Quote Originally Posted by hydralus View Post
    I've seen a non-zero number of bards not use AoEs at all so that's likely where it's coming from. It's not a large number - maybe 5%, but it's enough to stick in people's minds. Granted, I don't think complaining about these people will accomplish much other than venting some frustration because they likely don't care.

    And as an aside I'm sure they, like many others, don't really think about it until the conversation is brought up. We don't wake up and log in and think, "Damn those bards who don't use AoEs, I hate them."
    That is the point can not tell you that will understand because it is beyond me that kind of concern on how other players play their character roles, for me doesn't make any sense.

    However agree with you that is important to talk about it at a level it does not upset players or cause them fear mongering to try and continue to enjoy the game, not knowing their irl difficulties for not playing their character roles according your ideal procedures, or someone else ideal aka perfect procedures.

    Important is not to discourage recently joined players or casual players to keep enjoying the game just cause a butt-hurt doesn't like the way they play it or lives obsessed with their playing.

    Because standards everyone is self-entitled to have them and the same ideal aka perfect standards you have on how bard should be plaid others will state that aren't their ideal dps/tank/heal rotation and that will only cause confusion on the player.


    Quote Originally Posted by van_arn View Post
    The issue is a bard that doesn't use aoe in a group pull isn't playing their role. They aren't playing any role. A chocobo companion could fill their slot and it wouldn't make much difference.

    When you can be replaced by a companion, you're not worth your place in the party and the only thing you should earn is a kick.
    Well you can always address the player in a constructive way if you can't address in a constructive way you can always take some communication classes and improve your communication skills in game and out of game.

    Instead of telling the player he or she is unwelcome or useless for example refer the aoe skill and how to use it but always keep in mind maybe the player had in the previous team other self-entitled and had to adjust his/her way of playing that role to match the perfect someone else self-entitled standard before.

    To be completely honest with you during this four years there were two situations while playing in two different dungeons with the similar layout and number of mobs where other two players offered me advise on how to play one role ninja and even at that received two contradictory directions.
    (3)
    Last edited by AnnaRosa; 04-21-2019 at 10:39 AM.

  6. #6
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,299
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by AnnaRosa View Post
    If you get so easily upset on how other players conduct their roles is it enjoyable for you the game?

    Is it ok to live that level of exaggerated concern on how other players decide to play their character roles/jobs?

    And as a Bard will always aoe big pulls so not sure where this even come from.
    I've seen a non-zero number of bards not use AoEs at all so that's likely where it's coming from. It's not a large number - maybe 5%, but it's enough to stick in people's minds. Granted, I don't think complaining about these people will accomplish much other than venting some frustration because they likely don't care.

    And as an aside I'm sure they, like many others, don't really think about it until the conversation is brought up. We don't wake up and log in and think, "Damn those bards who don't use AoEs, I hate them."
    (6)

  7. #7
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by fumofu View Post
    I understand you'd like to make this game as hard as complex as EVE online, but unfortunately for you, FFXIV is a MMO for everyone, not just hardcore players. And MSQ progression duties really should be more on the easy side, rather than a serious challenge. Original Steps of Faith was a big mistake, that fortunately got fixed.
    Having some more complexity in the game in other non-raid areas, such as being punished if you don't, for example, use a defensive ability on a heavy hit in a dungeon... wouldn't be bad. Or even putting an enrage on a boss, even if it's long, so you can't just afk-solo it. Or sit on a Construct 7 attempt for 20+ minutes.

    As it stands, as a tank in this example, I can pretty much survive and solo the second boss of Ghimlyt Dark. I don't feel that should be possible in situations where it's intended to be group content, as it means you can stand still and auto attack the boss and move out of an occasional AoE and win (And yes, I can take the stack marker on that fight alone). That's a bit far down the extreme side of easy-to-complete content, since you don't even have to play the videogame to win.

    It'd be more interesting to have fights that'll actually punish you for mistakes, rather than being able to shrug off and ignore them the entire time. Doesn't have to be overly cryptically complicated or overly punishing, since there's other avenues for that, but at least requiring some... semblance of needing to play the game.

    Though, maybe having a desire to play the game in dungeons is a little much to ask.

    At least I can pull wall to wall and shrug it off to get it over with faster.
    (3)