Not sure why you're listing numbers lol
GW2 has a beautifully even spread of races played.
As for WoW by "pretty" I simply mean conventional human like appearance. I'd argue that most anything outside of the top 3 falls into some kinda monster like trope be it zombies or Deamonic Satyr or Minotaurs or what have you.
1- Again, there will NEVER be a "pay off" to having a new race added outside of giving players more options to express themselves. Like lets say 60k people convert their characters to Viera on day one and stick to it. At MAYBE $10 a pop (cause they do give you at least 1 free potion and may very well have a discount for promotion of ShB) that's 600k. That's 2-3 years of work making something that makes creating new gear and emotes and jobs harder for 600k when they have made many more mills on the backs far easier things to make like mounts or glams or dances on the mog station. There is no monetary "pay off" for them which is why they call this their last race addition ... so if you're trying to speak for them as a company there's your answer to how profitable any of this would be. If new races paid off in any monetary gains I'm sure they wouldn't be saying this.We won't really know until we see the active % of players who comprise Hrothgar. Until then the more accurate assessment is that the devs are taking a risk, with uncertain payoffs. I'd say based on existing patterns of what WoW (and other MMO) players play, I don't foresee them being particularly more common than Roegadyn.
2- The most accurate assessment of all of this is that they are trying to offer players better/ more visual diversity and freedom in how they express themselves. For example, some people bring up how they don't think the Viera will be very popular because the tall female races are the least played in this game. Truth of the matter is that Femroe aren't played because we're muscular with narrow hips and Unconventional faces (basically we look like sports instructors as I see it. I'm 100% sure femroe would be more played if they had a better design) and female elezen aren't played because they're strangely animated with off putting proportions and suffer from sameface. Clearly there's room for improvement and that's where this tall beautiful race of females with models that already look better and more uptodate than any other comes in. Same with Au ra. Male Elezen suffered the same problems and SE released another/ better/ more visually unique option for those who want to be tall, attractive, elegant men and that option became more popular than the old one. The Hrothgar are the same situation and I personally expect them to end up between Roebro and Scale boi numbers. They offer a better take on more than 1 thing actually. A Better proportioned and up to date large male frame as well as more beastly options for those who want anthros. Many of the people I've seen jumping on the Hrothgar ship are Catbois who settled for the most cat man thing they could get at the time or Scalely bois who picked the most beastly thing they could.
3- Seeing that the whole point to this is to give the game more visual diversity the Hrothgar have already been a success. They're gonna be the most unique race in this game, fill a hole in the line up and like Yoshi said "We think that an MMO is a game that people with different perspectives can play it worldwide. Final Fantasy games are games that have beautiful characters, but in the same fashion as in FFX, there are races that look rather stronger. I always use “Guin Saga” as an example. Since we are making a fantasy game, we wanted to give spotlight to that aspect, as well. We thought: “Why add more handsome races… even if we do, the biggest difference will be the ears…” "
I'm referring to the culture of the game aka the players, not the game itselfI also don't get your comment about "weeb culture". It's a Japanese game but it already offers options for people who don't want to play anything "weeb". It's also not the case that JP games don't add bestial characters.
Nope, I said that the Hrothgar are to build the upon the visual diversity with in the line of races and fill a hole in it. By NO MEANS do I think someone's gonna pick up this game now because of playable Hrothgar or Viera, people play for the content. So WoW refugees have been coming over regardless because of the game already. But like he said, Hrothgar = more options to express a range of unique characters for players in this fantasy MMO setting. The team has been wanting to do it, the fans have requested it since 4.0 gave us wolf headed men and it benefits players new and old to have these options.So they want to make people "happy". Why? What's the end goal here from the business's perspective? It's odd, because when it comes to Hrothgar you seem to claim they're justified in doing it to try capture WoW refugees. Yet when it comes to Viera, it's just to "make people happy". Seems awfully convenient, to me.
Viera ARE to make people happy to. He has flat out said that he felt like he HAD to add them because of the demand. Like they said, this is it for additions as far as we know so if we got no Viera now then the people who have been wanting them since HW are S-O-L. They don't actually offer a noticeably unique option, they're even described as looking like Humans and Elezen in their lore post. But they do offer a 3rd attempt at making a tall female race seeing how unpopular the current 2 are so there's that.