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  1. #1
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
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    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ceridwenae View Post


    You're making me defend myself?
    Don't worry about explaining yourself. In the end, SE realizes that there is a market of people who need and/or enjoy solo content within the wider world of an MMO. A few people wanting to stomp and demand that it not be allowed in an MMO is not likely to change that. That aside, a broader audience is healthy for the longevity of the game. People that enjoy group content are not going to wake up tomorrow (or June 28th/July 2nd) and say "Well I enjoy group content, but since I can use trusts now I guess I will do that instead." One group does not risk the other.
    (5)

  2. #2
    Player
    Ceridwenae's Avatar
    Join Date
    Mar 2016
    Posts
    473
    Character
    Kheeziah Toastie
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aramina View Post
    Don't worry about explaining yourself. In the end, SE realizes that there is a market of people who need and/or enjoy solo content within the wider world of an MMO. A few people wanting to stomp and demand that it not be allowed in an MMO is not likely to change that. That aside, a broader audience is healthy for the longevity of the game. People that enjoy group content are not going to wake up tomorrow (or June 28th/July 2nd) and say "Well I enjoy group content, but since I can use trusts now I guess I will do that instead." One group does not risk the other.
    Aww, no, I was just joshing a bit with TroySoFab. I don't mind explaining over and again if I have to, and I'm sure they were just saying it with the best of intentions. But I appreciate your post and do agree completely. I'll always support opening games up in terms of accessibility for everyone of all ages, genders, abilities, health, work schedules and so on, and this is no different.
    (3)

  3. #3
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ceridwenae View Post
    Aww, no, I was just joshing a bit with TroySoFab. I don't mind explaining over and again if I have to, and I'm sure they were just saying it with the best of intentions. But I appreciate your post and do agree completely. I'll always support opening games up in terms of accessibility for everyone of all ages, genders, abilities, health, work schedules and so on, and this is no different.
    Same. I, personally, prefer group content over solo content, but at the same time having desirable content for more people means more people playing. More people playing is more money, and more money increases the likelihood of the game I love continuing to thrive. On top of this, just because someone may be drawn initially to solo content does not mean that they won't eventually dip their toes into more group-focused things and find a before unrealized love of that as well.
    (4)

  4. #4
    Player
    Ceridwenae's Avatar
    Join Date
    Mar 2016
    Posts
    473
    Character
    Kheeziah Toastie
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aramina View Post
    Same. I, personally, prefer group content over solo content, but at the same time having desirable content for more people means more people playing. More people playing is more money, and more money increases the likelihood of the game I love continuing to thrive. On top of this, just because someone may be drawn initially to solo content does not mean that they won't eventually dip their toes into more group-focused things and fined a before unrealized love of that as well.
    Exactly so. This has sort of happened with me and dungeons, being honest. When I first started playing (at the behest of hubby), I quit after Copperbell because three dungeons in a row was overwhelming for me. I've come on leaps and bounds since resubbing, after health issues last year, hospital fun, and stuff. I needed something to put me right, and as I get older, I often find I'm more mentally resilient out of pure stubborness.* XD Getting through all of the story content to date has been such a win, and I've enjoyed so much of it immensely. Yet there are still times when yeah, group stuff is too much (it's swings and roundabouts). I appreciate the thoughtful approach to include trusts, not least as a DPS main, but also because of all the stuff I've been talking about. There's room for everyone on this ride indeed.

    And yeah. It's damned good business sense.

    * Swift edit: I don't even feel any great need to participate in harder content because I'm happy enough to be able to do what I can do right now - that gathering an LS static thing I was talking about, though, that's for when I really want to go deeper into stuff, using standard smaller stuff incrementally to get people through content and to gel into a decently working team. And on top of that to see if I can handle all of it!
    (4)
    Last edited by Ceridwenae; 04-14-2019 at 09:00 PM.