I dislike the combos because you can't use them for anything useful when they require positioning. You can't run around Ifrit to attack his side without risking the mages and the moogles turn and move too quickly to line up combos as well.


I dislike the combos because you can't use them for anything useful when they require positioning. You can't run around Ifrit to attack his side without risking the mages and the moogles turn and move too quickly to line up combos as well.

Duh, hop on the ARC bandwagon, worst you do is run in close> keen flurry > quick nock>return to 8yalm+ away for moogles
or for ifrit you go thm and manaburn
notice the similarities to the bandwagon choices? NO POSITIONING!!!! >.>

Choosing between 4 unique combo sequences hardly counts as strategy.
Can't tell if you're serious or not, so...
The lack of positioning requirements should not be distinct to a few select classes, classes that not everyone likes I might add. That is blatant (or negligent) class favoritism that needs to be abolished.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


