Quote Originally Posted by Chained_Icarus View Post
Not gonna lie, Eureka broke me and caused me to take a several month break from the game. By the time I came back it was really too much hassle to catch back up so I guess no SB relic for me.
The Problem is, it is a bury Part A as soon as Part B gets released Content, that now reaced Part D. And because of that everybody who does not follow the new thing with full force falls behind and might drop out.

Which is pretty heavy for an MMO that once said it sees itself as an "end of work" MMO for Players who maybe have 5-9 Hours per Week to play the Game and that it is okay if a Player does not have time for the Game for a few Weeks or 1-2 Months.
But now we sit here with a heavy Grind Content, that was streched to make people who play around 10 Hours a day feeling busy for weeks...while at the same time, it made it from my View unberable for any Person who can maybe spend a lot of time with the Game per Week or can't play every day.
Except you start to push every Minute of that time into Eureka.

From my View, this comes all with the wrong Idea that longer Games are better. I played some really great Games, that came with maybe 5 Hours of Content, short but I enjoyed them.
Horror Games like Resident Evil 1 or Silent Hill 2 were just around 6-8 Hours and I love those Games. I was happy with them as a Teenager with very limited Money and I did not feel robbed in any way because they were so short. I replayed them several time and had a lot of fun with them.
Now today, people suddenly started this "Euro/Hour" thing like the value of a Game is determined by its length and not by the Quality.

6-8 Hours of great are much better, than 50-80 Hours of just "meh".

It always reminds me about something some Ultimate Raiders told me.
"That fight could have easily been around 11-12 Minutes and not 17, just for the sake of making it longer.".