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  1. #1
    Player
    AkumaHomura's Avatar
    Join Date
    Aug 2016
    Posts
    29
    Character
    Akuma Homura
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Callinon View Post
    There are always going to be people that don't get what they want. It's literally impossible to please everyone. As a game dev you listen to community feedback, you take it into account, but you don't impanel the forums as part of the dev team.

    Your monthly sub entitles you to access the game. You can give your feedback, you can give your opinions, and the dev team should read them. But they shouldn't be bound by what the forums think.
    Looking at all the jobs they've released so far, they sure don't go out of their way to displease dps players
    (8)

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by AkumaHomura View Post
    Looking at all the jobs they've released so far, they sure don't go out of their way to displease dps players
    If we're being honest here, it's WAY easier to design a dps class than literally anything else. It's not about pleasing or displeasing dps players. It's about creating gameplay that's fun and different enough from what's already out there that it feels like this needed to be a new class instead of a modification on an existing one.
    (4)

  3. #3
    Player
    kidalutz's Avatar
    Join Date
    Jan 2017
    Posts
    958
    Character
    Sigrun Helasdottir
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Thats because a majority of the players especially new ones will always choose a dps class until they get comfortable playing the game and learn more about it then they might branch out.
    (2)