How DARE people be entitled thinking they deserve quality content they've asked for for years just because they're paying $12,99 every month.
Honestly they've got some nerve...


How DARE people be entitled thinking they deserve quality content they've asked for for years just because they're paying $12,99 every month.
Honestly they've got some nerve...


What makes you think Shadowbringers won't have quality content in it? What I've seen looks pretty good. Even managed to re-purpose a 1.0 concept video (the Crystarium is a dolled-up version of an original concept for Ul'dah).


Oh I have no doubt Shadowbringers will have quality content, but the thing is that when you ask for another type of content for a long time (more character customisation options in this case) and the devs manage to mess it up in the stupidest way possible it gets a little draining.
And that's only when they do address those kinds of complaints and requests, I doubt ShB will have, for example, some kind of meaningful longterm end-game content and it'll instead just have the same raid structure the game's always had with nothing really new to add aside from maybe a third version of Diadem, maybe they'll also lock weekly tomes behind it this time.
Sadly not just maybe...another Eureka Type content is confirmed and that is one of the reasons why I drop my Sub.
This whole Eureka content is streched to the extreme. Like the Devs took a 0,5l Bottle of Beer, mixed it with 5l of Water to get more "Beer".
They strech their Game more and more for no good reason, besides make it longer.
And this sucks the fun out of the Game for me.
I liked FF14 for being easily managable with just a few hours per day but this Grind is madness coming straight out of the Design Box of some really shallow and bad MMOs from the 2000.
I am not into wasting my whole evening again standing around in Pagos farming 2-3 types of Mobs for 3 Hours, for 1-2 Level Ups.
Last edited by Imuka; 03-24-2019 at 05:47 AM.


We do get quality content. The 12.99 is mainly for the server costs. There is also a big difference being entitled than putting out requests for something you want to see implemented. If you can be entitled to have something in XIV for your 12.99, then I can spend my 12.99 demanding to remove that if I dont like your idea
I rather wanna play a game that developers make for me, than I get everything I ask for cause that would be boring and predicable as I already know what is ahead of me.
I just play, enjoy myself and have hopes for something I want, and will ofc be a bit sad if it doesnt happen, but I will not let it detract from my overall experience. As I have learned the hard way that you cant get everything you want in life, even in a virtual life.
That's not entirely true. Monthly subscription models always more than cover the cost of both the servers and the core development team; pricing would never be entirely dependent upon expansions for profitability. Since our monthly fees are covering the rather large permanent development team for XIV, which means it is reasonable to request that we get the level of content such a team should be capable of generating.
In some ways we do, but in some ways we don't. The team is good at generating certain types of content, but they're absolutely terrible at other things. It's stunning that we still have such a broken housing system, that Glamours are still so cumbersome to collect and apply, that Diadem keeps getting released with only minor adjustments despite repeated community backlash. I agree that people aren't 'entitled' to a better level of effort from the development team, but it's understandable that people are going to get angry over a perceived lack of effort. If that perceived lack of effort is hitting an area of the game that's of key importance to them, it's also understandable that they'll feel more like the sky is falling.
My boyfriend, for example, mains White Mage, and occupies the rest of his time primarily with crafting, gathering, and the Relic chase. He's been particularly disenchanted with Stormblood, because (a) crafting / gathering end-game was pretty much on auto-pilot, and (b) Eureka was a hot mess in his estimation. He's partly optimistic for Shadowbringers (the new DoH / DoL end-game is interesting to him), he's upset by the lack of new Healer variety, and worried about another Eureka that isn't at all solo friendly. If cards fall the wrong way, he'll certainly cancel his subscription - and it's because the shoddier development work will be concentrated in areas of the game that are important to him, that are key to his enjoyment of XIV.
Everyone's different, in other words. I'm glad you're able to find enjoyment in XIV, and I'm glad that for you, the overall experience feels good. But there are are a number of areas in the game that are objectively shoddy work, and if those areas are important to someone, they are likely to be a little less relaxed.
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