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  1. #51
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    I feel as though they need to fix the current healer mess but I doubt they will just outright drop the idea of adding a new healer.

    If so then I can see them doing some heavy changes to the current healers making it seem as though a new expierence.
    (0)

  2. #52
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    And so we were given one of the least fitting possible jobs by which to boost the job's roster size, which will probably again result in almost all Ranged playing Bard.
    Depends on the utility and damage of the dnc. Also, the chakrams appear to be slashing damage so assuming we keep weapon type debuffs in place this COULD result in some party changes. A brd or mch is basically tied to having drg to do full damage right? If dnc is slashing then it could actually be in a better position since it can have it's debuff provided by samurai, warrior, or ninja. It could potentially replace brd/mch in parties depending on what it's job specific utilities are and if role skills stay the same.
    (1)

  3. #53
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Khalithar View Post
    Depends on the utility and damage of the dnc. Also, the chakrams appear to be slashing damage so assuming we keep weapon type debuffs in place this COULD result in some party changes. A brd or mch is basically tied to having drg to do full damage right? If dnc is slashing then it could actually be in a better position since it can have it's debuff provided by samurai, warrior, or ninja. It could potentially replace brd/mch in parties depending on what it's job specific utilities are and if role skills stay the same.
    But that tiniest of (im)balancing gimmicks isn't going to make up for a poor connection to job aesthetic. We have a quick, lithe, poised job that has traditionally been of hybrid range and capable of weaving through battles and instead we make sure it has no reason ever to dodge, does not weave through battles, and can instead simply turret from range however it likes...
    (1)

  4. #54
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shurrikhan View Post
    But that tiniest of (im)balancing gimmicks isn't going to make up for a poor connection to job aesthetic. We have a quick, lithe, poised job that has traditionally been of hybrid range and capable of weaving through battles and instead we make sure it has no reason ever to dodge, does not weave through battles, and can instead simply turret from range however it likes...
    I do agree with you that putting it as a ranged physical dps was definitely an odd choice and probably the last thing I would have ever expected. But you know, now that you bring up the idea of weaving through battles, part of me was just thinking it's a shame they added the jump in, melee combo, and jump out thing to rdm. That would have been perfect for the dancer instead.

    But looking at it purely from a gameplay/numbers perspective, I still think it could potentially replace brd as the go to physical dps in a party comp. Bad aesthetics aside.
    (1)

  5. #55
    Player
    kazzel120's Avatar
    Join Date
    Apr 2014
    Posts
    119
    Character
    Kamie Celesstian
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Anselmet View Post
    I hope you and others who are staying positive are correct. But I don't think this is gonna happen. I'm just gonna reroll as a drg for ShB. I love sch but I've played it since arr and ast didnt exactly clense my pallet as its either sch lite or whm lite when it comes to healing. A new healer would have been a chance to break that. Who knows. Maybe we will all be jumping for joy by the end of the weekend.
    He also said that one of his live letters before the expansion drops was going to be a big one.

    Again I'm holding onto some small ray of light we're still getting a new healer but they're waiting for the last possible moment to say "Look here guys a new hammer healer for you to play as" effectively giving everyone the hammer job they wanted and a new healer.
    (0)

  6. #56
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Shurrikhan View Post
    But that tiniest of (im)balancing gimmicks isn't going to make up for a poor connection to job aesthetic. We have a quick, lithe, poised job that has traditionally been of hybrid range and capable of weaving through battles and instead we make sure it has no reason ever to dodge, does not weave through battles, and can instead simply turret from range however it likes...
    We've seen like three skills. They could give DNC the RDM treatment and give them skills that require them to temporarily step into melee range.
    (2)

  7. #57
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Duskane View Post
    expect healer + dps in 6.0
    6 years is a bit much to expect players to wait for a fresh job for their role.
    (11)

  8. #58
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,103
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    But that tiniest of (im)balancing gimmicks isn't going to make up for a poor connection to job aesthetic. We have a quick, lithe, poised job that has traditionally been of hybrid range and capable of weaving through battles and instead we make sure it has no reason ever to dodge, does not weave through battles, and can instead simply turret from range however it likes...
    They were proficient in throwing weapons in XI. Hell, their artifact was a chakram.

    Anyway, there are two ranged DPS to three healers, arguably one unless you're one of the two dozen people that plays MCH. I'm fine with the role getting another option.
    (2)

  9. #59
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Astrus View Post
    We've seen like three skills. They could give DNC the RDM treatment and give them skills that require them to temporarily step into melee range.
    And how much has that made RDM feel like anything but a caster? Sure they have to spend 1.5 GCDs in melee range to get their Foul-equivalent off, but -- at least to me it -- doesn't feel notably different from BLM whatsoever. SMN feels far more unique just through its phasing than RDM remotely does through its bits of melee. RDM feels a tiny bit more unique in AoE, but still not much.

    Those aspects aren't something you can just toss in somewhere into the rotation and expect to reap an identity therefrom or therewith.
    (3)

  10. #60
    Player
    Heliantheae's Avatar
    Join Date
    Nov 2015
    Posts
    1,187
    Character
    Ekhi Ysengrim
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    Been thinking, what if it's an Oracle?
    (3)

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