Quote Originally Posted by Nashred View Post
I never said it was hard. I said lots of work and time.

My exact words were:

"I mean is grindy content that requires allot of work/time content."

If that post was directed at what I at mine..
Neverming, misunderstood that part.

But still, Eureka is in fact less grindy that previous relic step and faster. What I mean is its not about the quantity of grind that matter that much, its how the said grind don't take account of how the game work and become stale really fast.

The Relic alway was a grind-fest, but most of it had option for player to alleviate that grind by progressing during their main/favorite activity or the optimal path if you wanted to, those grind steps had variation, light and fate farm were already a thing but was only one step, here in eureka case its like doing the same HW step again and again and again starting from zero everytime.

Eureka use already stale activity for the whole duration and added out of place grind to the mix with a nostalgia stamp on it.