Results -9 to 0 of 739

Threaded View

  1. #30
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Its not that much about about how hard it is to grind, cause its not, Eureka isn't hard at all (except BA but its not grind, its an actual dungeon/raid 48-56), you can finish it using only one skill and by being AFK 99% of your time, no brain involved.

    The game isn't compatible with this kind of grind. FFXI fights wasn't and still aren't even close of how it work in FFXIV, it works in XI because fights are designed with unrelenting slow grind in mind so does korean fast grind MMO, they often are really fast and you have to pull large crowd of monster you obliterate by dozens.

    FFXIV combat system isn't made for that kind of grind, mobs are HP sponge with close to zero mecanism. Fates are fates, they get overwhelm by dozens of player and their mecanism are faceroll easy and can be ignored because "whatever I'll be rezed". FFXIV is really made with boss fight in mind, boss are timed according to our rotation et our skills are timed for us to take account of mecanism both of those aren't part of Eureka gameplay for 90% of your time in.
    (0)
    Last edited by Nariel; 03-23-2019 at 03:22 AM.