Now that I have some time to respond to this thread.

Quote Originally Posted by Cilia View Post
What is Il Mheg?
Quote Originally Posted by fay2 View Post
Il Mheg - The Pixies - Titania

Are all tied up as one bundle. A zone "Il Mheg" the denizens of are "The Pixies" whos regent/?primal? is "Titania".
the Pixies speak a unique language known as "FAE" and that puts them on par with dragons as time invested in their creation and key ShB MSQ importance as dragons for HW MSQ


Quote Originally Posted by UniKoRn View Post
I've just got myself up to date with MSQ, got my tin foil hat on and am ready to theorize with everyone!
Welcome then fellow picture user.

Quote Originally Posted by UniKoRn View Post
The ideas presented in this thread have been pretty interesting but I needed to draw myself a diagram to wrap my head around it all. I've included both fact we know from the game in combination with theories here in this thread.
^^ nice diagram to help you get your head around the ideas presented.
Pictures help a lot get a better understanding I find I assume this is the case for you too.

I'll add to it a little for you

Under the red line is my speculation of the new zones but I guess I haven't fleshed out the reasons I see that i'll have to do that a bit later
note to self

The purple area is the area between shards it also gets called the void but it isn't the 13th shard. This most likely comes from the fact Voidsent when sent back. Pass through it and then on to the 13 shard and less educated call that space the void because from their perception that is where they where sent.
There are other things called the void too.
People deep into house seen know another void.

Honestly if the 1st falls to light during MSQ for the love of all things holy lore team don't have it call the void too.

If it falls or gets close enough call it fallen to light.
Please call it "the NULL" after the colour/live nullifying light or some such >_< just not another "the void".



side note went with purple because

Quote Originally Posted by UniKoRn View Post
So my line of thinking is that the shard worlds are like parallel dimensions. When the expansion gives us the ability to travel to another server, it will be like traveling to one of those parallel dimensions/another shard.
Yes that maybe a desensitizer to shard hopping.
Considering how some react to the idea of dimensional travel they might need it.

Quote Originally Posted by UniKoRn View Post
Is the reason people die when the shards rejoin the source because 2 of the same person cannot exist in the same place? Does our parallel self simply merge with us?!
Not yet definitely answered to be honest
However the hole shard side of a calamity everyone dies comes most recently from the scholarly Lyse? during the parley with the Garlean empire.

Quote Originally Posted by UniKoRn View Post
Is this why the scions bodies remain in the source world but their consciousness is elsewhere? Perhaps even in the body of their alternate dimension self?
Mayhap this is the case, but I see it as more like when a Voidsent is summoned from the 13th to the source.
Their souls have taken "vessels" on the other side as voidsent do. We see them as their normal selves thanks to "the echo".

Quote Originally Posted by MrThinker View Post
Some more questions that I think need to be answered:

Are the shards fully fledged universes in their own right with their own cosmology, or are they localized dimensional anomalies?
Localized 6D anomalies being that they blanch out from the sundering.
On a 6th dimensional scale the rest of the universe is the same only the local areas different. So they aren't very far removed from each other.

You can see stars in the World of Darkness, but I haven't trying to compare them to the sources stars


Quote Originally Posted by MrThinker View Post
Do shards all experience calamities at the same time? or do the Ascians pick a single target for the rejoining at a time, because coordinating the advent of calamities in more than 2 worlds at roughly the same time is a major pain in the head?
depends what you read into this comment


Solus' "anchor in the shard" maybe what the Ascians use to force a the chosen shards rejoining at the calamity.

Quote Originally Posted by MrThinker View Post
What role does the balance of Light and Dark in a shard have in the formation of its social structure and history, if any?
Well to start with Light and Dark are neither Good nor Bad.

We know from the 13th darkness as an element seems to sap aether from everything in it's surroundings.
The Voidsent have to feed on each other to get aether, hence they are driven to shard hop in such of more aether.

So it stands to reason light elements do the opposite and emit an abundance aether so much it permeates the surroundings to become light accepted too.

It is a bit like black holes and white holes to matter.

Quote Originally Posted by MrThinker View Post
Are there actually alternate versions of people we know existing on the other shards?
Maybe the Warrior of Darkness used Derplanders image so maybe.
The events in the World of darkness are of like help answering this as it looks like a heap of clones were sent there from the source.

Quote Originally Posted by ObsidianFire View Post
The 13th Shard is called "the Void" because the Shard no longer exists. There's essentially a hole in reality where the Shard should be and no longer is.
And that is where the 2nd sundering idea comes from and the splinters from a shard.

the fact we can go there means that it is there.
need to remember the 13th shard is the most removed from the source so the least like it.

Quote Originally Posted by ObsidianFire View Post
The 1st Shard has partially been Flooded with Light. The Flood has not completed however and as far as we know, will never be completed as Hydaelyn is absorbing the excess light..
Well it wasn't last we knew but honestly I think its a lost cause and a hole lot of to little to late.
and well end up with a balance to "the Void" in "the Null" here.

Quote Originally Posted by ObsidianFire View Post
Shards do not have a similar timeline of events as the Source. They were split off from the Source over five thousand years ago and have had divergent histories ever since. The only reason why the WoD look like they do is because they are possessing the bodies of people from the Source.
The implication of the 1st shard being "the closest to the source" in the 6D would mean the least amount of difference in time lines.
Also ignores the guiding hand of multi dimensional beings.

Quote Originally Posted by ObsidianFire View Post
Making a diagram of what the Source and the Shards look like is weird since by all rights you'd need something in three or more dimensions. The Shards all occupy the same "3D space" as the Source does.
You'd need a 6D picture if your mapping the shards as each one is 5th dimensional thanks to the alexander story arc.
However that diagrams only mapping theories in this thread so it's more like a brainstorming graph than a proper diagram map of the dimensions.

Quote Originally Posted by ObsidianFire View Post
Traveling from one to the other involves giving up your body (and the phase/frequency it is associated with) to posses a body of the phase/frequency you want to travel to. And in order to do that you need the Echo.
That is only for the method the Warriors of Darkness used. Which I think they were tricked into taking by Elidibus. Removing them from the 1st so that Ascian plans may go unimpeded on the 1st shard.

Quote Originally Posted by MrThinker View Post
Has that actually been 100% confirmed?.
Its false
Quote Originally Posted by fay2 View Post
last post
points to other options to leap dimensions without sacrificing your body.

Quote Originally Posted by UniKoRn View Post
I definitely didn't mean to present the entire diagram as fact as it's just a combo of ideas from the thread, which is why I labelled it with World Theories.
You didn't people here seem intent to jump on people in this forum and not show contrition if wrong >_<

In fact it is helpful for me to see how you took the info. So commends from me what little that means.

Quote Originally Posted by LineageRazor View Post
The Warriors of Darkness, on the other hand, from a light-rich world, seemed like a pretty arrogant bunch, but that might be a natural result of them curb-stomping every threat that came their way on their own world. They certainly have some ability, though, as they were able to polish off Ravana without too much trouble.
I suspect that arrogance was their "down fall" they did like a lot of bad players and quit the moment things got hard, and then enters Elidibus with an "easy" option.

Quote Originally Posted by ObsidianFire View Post
Further supporting that view is how at the NA fan-fest, the keynote address says that the next Calamity is going to be the "last one". So apparently the devs know that whatever happens due to the incoming Calamity means there won't be anymore. This would nicely line up with how over half the Shards have been Rejoined, so Zodiark's power/prison might have hit a tipping point, and now he can't really be stopped from getting out of the Moon. He might just need one more "push"....
Or it might be that the WoL/D blocks the next 5 calamities leaving the 13th as the last calamity uses a temporal calamity to undo all the blocks and rebirths Zodiark.