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  1. #101
    Player
    MrThinker's Avatar
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    Jakaar Rakkin
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    Kujata
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    You have good points Fay2, but i'd like to point a few things out that may oppose your thinking:

    - The World of Darkness/The Void - the world formerly known as the 13th does not follow the same conventions as the other shards. It is broken, and any dimensional integrity it might have had as a shard is gone. If each of the worlds have a sort of safety bubble around them, the 13th does not, so it is a lot simpler to open a small hole in one bubble and then into what is essentially empty space, then it is to then open another hole in another bubble
    - The Chrysalis - This area is supposed to be between dimensions, and thus seems more likely to follow along with the 'opening a hole into empty space' idea I explained
    - The Inter-dimensional Rift - Not one of the shards, but a relatively small pocket dimension with a portal leading into it forcibly kept open by Omega. Once Omega was gone, the dimension itself began to collapse, and the portal along with it. As such, can we conclusively use the rules for this piece of out of world travel for the shards?
    - The Blessing of Light - This example of people being drawn into the Aetherial realm might be the best for your theory, since we know that everyone present physically went there. But in order to actually go to the first shard, the WoDs had to subject themselves to the natural flow of life and death, while Minfillia seemed to be more like an Ascian in nature at that point.

    EDIT: I feel like I could have worded this better.
    (3)
    Last edited by MrThinker; 03-22-2019 at 07:47 AM.

  2. #102
    Player
    fay2's Avatar
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    Fay O'ul
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    Sophia
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    Bard Lv 100
    Now that I have some time to respond to this thread.

    Quote Originally Posted by Cilia View Post
    What is Il Mheg?
    Quote Originally Posted by fay2 View Post
    Il Mheg - The Pixies - Titania

    Are all tied up as one bundle. A zone "Il Mheg" the denizens of are "The Pixies" whos regent/?primal? is "Titania".
    the Pixies speak a unique language known as "FAE" and that puts them on par with dragons as time invested in their creation and key ShB MSQ importance as dragons for HW MSQ


    Quote Originally Posted by UniKoRn View Post
    I've just got myself up to date with MSQ, got my tin foil hat on and am ready to theorize with everyone!
    Welcome then fellow picture user.

    Quote Originally Posted by UniKoRn View Post
    The ideas presented in this thread have been pretty interesting but I needed to draw myself a diagram to wrap my head around it all. I've included both fact we know from the game in combination with theories here in this thread.
    ^^ nice diagram to help you get your head around the ideas presented.
    Pictures help a lot get a better understanding I find I assume this is the case for you too.

    I'll add to it a little for you

    Under the red line is my speculation of the new zones but I guess I haven't fleshed out the reasons I see that i'll have to do that a bit later
    note to self

    The purple area is the area between shards it also gets called the void but it isn't the 13th shard. This most likely comes from the fact Voidsent when sent back. Pass through it and then on to the 13 shard and less educated call that space the void because from their perception that is where they where sent.
    There are other things called the void too.
    People deep into house seen know another void.

    Honestly if the 1st falls to light during MSQ for the love of all things holy lore team don't have it call the void too.

    If it falls or gets close enough call it fallen to light.
    Please call it "the NULL" after the colour/live nullifying light or some such >_< just not another "the void".



    side note went with purple because

    Quote Originally Posted by UniKoRn View Post
    So my line of thinking is that the shard worlds are like parallel dimensions. When the expansion gives us the ability to travel to another server, it will be like traveling to one of those parallel dimensions/another shard.
    Yes that maybe a desensitizer to shard hopping.
    Considering how some react to the idea of dimensional travel they might need it.

    Quote Originally Posted by UniKoRn View Post
    Is the reason people die when the shards rejoin the source because 2 of the same person cannot exist in the same place? Does our parallel self simply merge with us?!
    Not yet definitely answered to be honest
    However the hole shard side of a calamity everyone dies comes most recently from the scholarly Lyse? during the parley with the Garlean empire.

    Quote Originally Posted by UniKoRn View Post
    Is this why the scions bodies remain in the source world but their consciousness is elsewhere? Perhaps even in the body of their alternate dimension self?
    Mayhap this is the case, but I see it as more like when a Voidsent is summoned from the 13th to the source.
    Their souls have taken "vessels" on the other side as voidsent do. We see them as their normal selves thanks to "the echo".

    Quote Originally Posted by MrThinker View Post
    Some more questions that I think need to be answered:

    Are the shards fully fledged universes in their own right with their own cosmology, or are they localized dimensional anomalies?
    Localized 6D anomalies being that they blanch out from the sundering.
    On a 6th dimensional scale the rest of the universe is the same only the local areas different. So they aren't very far removed from each other.

    You can see stars in the World of Darkness, but I haven't trying to compare them to the sources stars


    Quote Originally Posted by MrThinker View Post
    Do shards all experience calamities at the same time? or do the Ascians pick a single target for the rejoining at a time, because coordinating the advent of calamities in more than 2 worlds at roughly the same time is a major pain in the head?
    depends what you read into this comment


    Solus' "anchor in the shard" maybe what the Ascians use to force a the chosen shards rejoining at the calamity.

    Quote Originally Posted by MrThinker View Post
    What role does the balance of Light and Dark in a shard have in the formation of its social structure and history, if any?
    Well to start with Light and Dark are neither Good nor Bad.

    We know from the 13th darkness as an element seems to sap aether from everything in it's surroundings.
    The Voidsent have to feed on each other to get aether, hence they are driven to shard hop in such of more aether.

    So it stands to reason light elements do the opposite and emit an abundance aether so much it permeates the surroundings to become light accepted too.

    It is a bit like black holes and white holes to matter.

    Quote Originally Posted by MrThinker View Post
    Are there actually alternate versions of people we know existing on the other shards?
    Maybe the Warrior of Darkness used Derplanders image so maybe.
    The events in the World of darkness are of like help answering this as it looks like a heap of clones were sent there from the source.

    Quote Originally Posted by ObsidianFire View Post
    The 13th Shard is called "the Void" because the Shard no longer exists. There's essentially a hole in reality where the Shard should be and no longer is.
    And that is where the 2nd sundering idea comes from and the splinters from a shard.

    the fact we can go there means that it is there.
    need to remember the 13th shard is the most removed from the source so the least like it.

    Quote Originally Posted by ObsidianFire View Post
    The 1st Shard has partially been Flooded with Light. The Flood has not completed however and as far as we know, will never be completed as Hydaelyn is absorbing the excess light..
    Well it wasn't last we knew but honestly I think its a lost cause and a hole lot of to little to late.
    and well end up with a balance to "the Void" in "the Null" here.

    Quote Originally Posted by ObsidianFire View Post
    Shards do not have a similar timeline of events as the Source. They were split off from the Source over five thousand years ago and have had divergent histories ever since. The only reason why the WoD look like they do is because they are possessing the bodies of people from the Source.
    The implication of the 1st shard being "the closest to the source" in the 6D would mean the least amount of difference in time lines.
    Also ignores the guiding hand of multi dimensional beings.

    Quote Originally Posted by ObsidianFire View Post
    Making a diagram of what the Source and the Shards look like is weird since by all rights you'd need something in three or more dimensions. The Shards all occupy the same "3D space" as the Source does.
    You'd need a 6D picture if your mapping the shards as each one is 5th dimensional thanks to the alexander story arc.
    However that diagrams only mapping theories in this thread so it's more like a brainstorming graph than a proper diagram map of the dimensions.

    Quote Originally Posted by ObsidianFire View Post
    Traveling from one to the other involves giving up your body (and the phase/frequency it is associated with) to posses a body of the phase/frequency you want to travel to. And in order to do that you need the Echo.
    That is only for the method the Warriors of Darkness used. Which I think they were tricked into taking by Elidibus. Removing them from the 1st so that Ascian plans may go unimpeded on the 1st shard.

    Quote Originally Posted by MrThinker View Post
    Has that actually been 100% confirmed?.
    Its false
    Quote Originally Posted by fay2 View Post
    last post
    points to other options to leap dimensions without sacrificing your body.

    Quote Originally Posted by UniKoRn View Post
    I definitely didn't mean to present the entire diagram as fact as it's just a combo of ideas from the thread, which is why I labelled it with World Theories.
    You didn't people here seem intent to jump on people in this forum and not show contrition if wrong >_<

    In fact it is helpful for me to see how you took the info. So commends from me what little that means.

    Quote Originally Posted by LineageRazor View Post
    The Warriors of Darkness, on the other hand, from a light-rich world, seemed like a pretty arrogant bunch, but that might be a natural result of them curb-stomping every threat that came their way on their own world. They certainly have some ability, though, as they were able to polish off Ravana without too much trouble.
    I suspect that arrogance was their "down fall" they did like a lot of bad players and quit the moment things got hard, and then enters Elidibus with an "easy" option.

    Quote Originally Posted by ObsidianFire View Post
    Further supporting that view is how at the NA fan-fest, the keynote address says that the next Calamity is going to be the "last one". So apparently the devs know that whatever happens due to the incoming Calamity means there won't be anymore. This would nicely line up with how over half the Shards have been Rejoined, so Zodiark's power/prison might have hit a tipping point, and now he can't really be stopped from getting out of the Moon. He might just need one more "push"....
    Or it might be that the WoL/D blocks the next 5 calamities leaving the 13th as the last calamity uses a temporal calamity to undo all the blocks and rebirths Zodiark.
    (0)

  3. #103
    Player Seraphor's Avatar
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    Seraphor Vhinasch
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    Zodiark
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    Gunbreaker Lv 100
    While some might call the 13th Shard 'The Void' colloquially, I'm pretty sure the 'World of Darkness' is it's more canonical title, so I'd expect the 1st shard would end up being called the 'World of Light'.
    (0)

  4. #104
    Player
    ObsidianFire's Avatar
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    Kharagal Mierqid
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    Ahh... those last few hours of general ignorance before Fan-Fest when we as a fandom find out what is really going on...

    Quote Originally Posted by fay2 View Post
    the Pixies speak a unique language known as "FAE" and that puts them on par with dragons as time invested in their creation and key ShB MSQ importance as dragons for HW MSQ
    It actually doesn't. The dragon language is in a class by itself since it was come up during 1.0's development. It had been in existence for over six years by the time Heavensward was launched. I'd say Fae is more similar to the Slyphs language which can be heard in Thunder Rolls, Rhamu's theme song.

    Honestly if the 1st falls to light during MSQ for the love of all things holy lore team don't have it call the void too.
    The lore team has called it a "Light Void" in interviews already. If just to use the term as a comparison to the current Void that already exists.

    Maybe the Warrior of Darkness used Derplanders image so maybe.
    The Derplander in the trailers is a different concept then the Derplander that is the Warrior of Darkness. The Derplander in the trailers is a stand in for our character. The Derplander that is the WoD is just what he looks like. The only reason the WoD would look similar to you as the WoL is if you made your WoL look like the Derplander in character creation. It's a cute in-joke, not much else.

    the fact we can go there means that it is there.
    need to remember the 13th shard is the most removed from the source so the least like it.
    The fact that we can go to the Void and not the 13 Shard means the 13 Shard is no longer there. The Void is not the 13th Shard. It is the hole of where the 13 Shard used to be. Shards all have barriers that need to be crossed to enter them, and the barrier that kept the 13 Shard separate from all the other Shards/Source is gone because the 13th Shard is gone.

    The implication of the 1st shard being "the closest to the source" in the 6D would mean the least amount of difference in time lines.
    The Source is called "The Source" because it is the Source of everything, including Light. The 1st Shard is "closest" to the Source because it has the most Light out of all the other Shards. Likewise, the 13th Shard is the "furthest" from the Source because it has the least Light out of all the Shards. "Closeness to the Source" has nothing to do with time-line divergences.

    It's also why I said the the different Shards were all on different "frequencies" or "phase-shifted" from each other. It's as if when Hydaelyn put Zodiark in the moon, parts of the Source were slammed so hard they started vibrating at different frequencies. And only the parts on the same frequencies could interact with each other. Switching to a different frequency (shard-hopping) is very difficult.

    That is only for the method the Warriors of Darkness used.
    Which is also the method all the Ascian Overlords and Unakalhai use. Every one of those people has the Echo. Every one of those people has a Crystal of Light/Darkness. Every one of those people has died and then possessed a body so they can leave their home Shard. The WoD used that method because it works.

    Which I think they were tricked into taking by Elidibus. Removing them from the 1st so that Ascian plans may go unimpeded on the 1st shard.
    The WoD were tricked by Elidibus. But not about how to leave their Shard or that they could fix the Flood that way. That was how they met us and how they got to talk to Hydaelyn in the end. Nice job fixing that Elidibus!

    What the WoD were tricked about was how Elidibus said a Calamity was the only way to save the aether from their Shard by being Rejoined to the Source. What Elidibus wanted the WoD to do was to kill us so that the 8th Umbral Calamity would happen once a Champion of Light died and plunged the world into chaos. The Ascians had no plan for the 1st Shard beyond it being Rejoined to the Source. The 1st Shard was being Flooded with Light and if the Flood completed (which the Ascians assumed that it would; the last Flood was completed after all) then the 1st Shard would be useless to them. No one wants a Flood. Not even the Ascians. They might as well get something (a Rejoining) out of it if the Shard was in the process of being Flooded.

    Instead, Hydaelyn fixes the problem for everyone, and not just the WoD. The WoD get to see their Shard not be Flooded with Light. The Ascians get anther Shard to be Rejoined at some future date if they need it to be.

    Quote Originally Posted by Seraphor View Post
    While some might call the 13th Shard 'The Void' colloquially, I'm pretty sure the 'World of Darkness' is it's more canonical title, so I'd expect the 1st shard would end up being called the 'World of Light'.
    People call the Void "the Void", because that is what the devs call it (and the Voidsent themselves call it that too). The "World of Darkness" is probably the area of the Void that is under the rule of the Cloud of Darkness.

    Anyway, it has been fun playing around with different theories before we find out what is really going on. May the devs surprise us beyond our wildest theories and floor us with where the story will go next.
    (1)
    Last edited by ObsidianFire; 03-23-2019 at 03:28 AM.

  5. #105
    Player
    fay2's Avatar
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    Fay O'ul
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    Quote Originally Posted by ObsidianFire View Post
    Ahh... those last few hours of general ignorance before Fan-Fest when we as a fandom find out what is really going on....
    Fun times

    Quote Originally Posted by ObsidianFire View Post
    It actually doesn't. The dragon language is in a class by itself since it was come up during 1.0's development. It had been in existence for over six years by the time Heavensward was launched. I'd say Fae is more similar to the Slyphs language which can be heard in Thunder Rolls, Rhamu's theme song.
    "the Fae" if spoken by the Slyphs "heard in Thunder Rolls, Rhamu's theme song"

    Rhamu's theme song appeared in 2.3 "Defenders of Eorzea" July 8, 2014.
    The expansion for Shadowbringers is July, 2019.
    That's a flat 5 years right there.
    It would have to be made before its release in Defenders of Eorzea. They seem to work with a minimum 2 years ahead in grace at the moment with the lore, but those where different times. You could easily say its been in production since 2013 at the least if not earlier to the conception point of the Slyphs .

    Pretty similar time frame.

    Quote Originally Posted by ObsidianFire View Post
    The lore team has called it a "Light Void" in interviews already. If just to use the term as a comparison to the current Void that already exists.
    That would be sad if they stuck with "Light Void" as its name would show a bit of a lack of imagination.
    Go with "the Null" it has a nice ring it.

    Then when you talk about the two places together you have "Null and Void" which has a nice ring together too. lol

    Quote Originally Posted by ObsidianFire View Post
    Which is also the method all the Ascian Overlords and Unakalhai use. Every one of those people has the Echo. Every one of those people has a Crystal of Light/Darkness. Every one of those people has died and then possessed a body so they can leave their home Shard. The WoD used that method because it works.
    Yes, all I meant is it not the only method.

    Quote Originally Posted by ObsidianFire View Post
    The WoD were tricked by Elidibus. But not about how to leave their Shard or that they could fix the Flood that way. That was how they met us and how they got to talk to Hydaelyn in the end. Nice job fixing that Elidibus!
    Indeed epic failure on Elidibus' part. What ever Elidibus goals were? seems they were stifled by Urianger.

    Quote Originally Posted by ObsidianFire View Post
    Instead, Hydaelyn fixes the problem for everyone, and not just the WoD. The WoD get to see their Shard not be Flooded with Light. The Ascians get anther Shard to be Rejoined at some future date if they need it to be.
    A happy ending.
    That's what we might hope happened. I of the opinion that was all a little to late do make a difference.

    Quote Originally Posted by ObsidianFire View Post
    Anyway, it has been fun playing around with different theories before we find out what is really going on. May the devs surprise us beyond our wildest theories and floor us with where the story will go next.
    indeed
    (0)

  6. #106
    Player
    MrThinker's Avatar
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    Jakaar Rakkin
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    Just so that everyone is clear before we have Fanfest:

    'The World of Darkness" is simply what the ALLAGANS called the Void, and the devs only put that detail in there so that they could have an excuse to call the last dungeon in the FF3 inspired raid series the same name as the last dungeon in FF3.
    (0)

  7. #107
    Player
    Cilia's Avatar
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    Trpimir Ratyasch
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    From what I remember the World of Darkness is not actually in the Void itself, but rather on its precipice. (I don't remember who exactly said that.) Consequently I would place it in the same category as the Chrysalis and Interdimensional Rift - interstitial pocket dimensions between shards / the Source. Why it would be easier to move between those rather than shards themselves I couldn't say... possibly something to do with Lifestreams.

    Regardless, I'm going to sit this one out - the argument(s) are too complex and detailed (re: wall of text-y) to get through, and the starting argument runs on a presupposition, so... I'll just wait for more info.
    (2)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  8. #108
    Player
    KageTokage's Avatar
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    Alijana Tumet
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    Cactuar
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    Welp, it's confirmed we're going to the First now and that the Crystal Tower exists there as well.

    It looks as though Rak'tika is the only revealed expansion zone that's at the Source so far.
    (0)

  9. #109
    Player
    MrThinker's Avatar
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    Jakaar Rakkin
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    Actually, Rak'tika may just be the Firsts version of the Black Shroud, so don't totally discount a Norvandt only Expansion
    (6)

  10. #110
    Player
    ObsidianFire's Avatar
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    Kharagal Mierqid
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    At this point, I'm betting all the Zones are on the 1st and the Source doesn't get any new zones. At this point, it's the simplest explanation.
    (1)

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