Quote Originally Posted by Alesone View Post
I'm saying they may have opted to split the genders so they could introduce a new race earlier to go along with the expansion of territory and regions we would be going to.

For example, if we are going to ilsabard and they want us to have a player race from that area, then we would need to potentially encounter them as we are going through the journey in those lands. The same goes for viera, if we are heading to their territory as well we need to be able to see some of them. So this means they can develope some of the assets now to cover twice the area of potential story locations, while still giving them the option to undo the locks later.

It's pointing out that there's other positive reasons for them to potentially gender lock the races. Anything they do with this game is "recieved poorly" by some demographic of the players and isn't (nor shouldn't) be a major deterrent to doing things.
I'm not following your logic. So because we're meeting them they have to be genderlocked to save assets so they can undo the genderlock later? Why not just make them unlocked in the first place? Why stretch yourself thin to make two races?

Also nobody makes content with the expectation that everybody will like it, but if the demographic you're disappointing is the people who actually want to use the content and are interested in it (i.e. male Viera/female Hrothgar) then you're probably doing something wrong.