Yes bc its not meant to clear in one go but to level up first and get that gear, jsut the way we do it its not happening....
Yes bc its not meant to clear in one go but to level up first and get that gear, jsut the way we do it its not happening....




By definition, content that is "much harder than" something else isn't that. If it's "Much Harder" than a 24 man, it's not 24 man level content. It's a tier higher. It might be O9S level, but it's still savage level.They are indeed 24 man level of mechanics, what makes it harsh is that they do much more damage than 24 man mechanics, that you can't be raised normally and that it's easier to kill other people or not meet enrage DPS check if you fail mechanics (24 mans have no enrage).
Nope. Running less than 6 tanks is going to lead to a bad time. Running less than 6 healers is going to lead to a bad time.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]





It's only Savage-level because of your 55 stacks of People Debuff. Mechanically, the fights aren't hard.
But, I forget people struggled with Vanilla Ozma. And that was only with 23 stacks of People Debuff!
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Hyomin Park#0055
Funny enough my first Ozma wipe happened about 6 weeks after that 24 man duty was added. Oddly those seem to go so much smoother for me when they first come out and I do them on patch day. Maybe its cause more of the players queueing actually observe and learn what is going on and actively think?





I remember vividly wiping during Week 2 to Ozma. And that's only because of how salty the chat got from those who had done it already versus those that had not (I think that I might have even referenced it in my first ever forum post in the Tales of the DF thread). Inevitably, it gets worse. Kind of like Orbonne - my Day 1 run where everyone was blind wasn't as bad as some of the ones I've had recently. The mechanics aren't hard, but people don't want to pay attention. And some think you can ignore the mechanics, because that's what you can do in most of the dungeons.Funny enough my first Ozma wipe happened about 6 weeks after that 24 man duty was added. Oddly those seem to go so much smoother for me when they first come out and I do them on patch day. Maybe its cause more of the players queueing actually observe and learn what is going on and actively think?
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Hyomin Park#0055
Its something this game sorely lacks at the lower difficulty of content, these need not be strict in any way but they do need to start making players accountable they could be like need 1k dps minimum to clear a 1v1 story instance or add enrages to dungeon bosses that have a timer between 8 to 10 mins and have job quests that require basic rotation that are mandatory(as in you cannot queue into say Ala Mhigo without having done your lv70 job quest) to enter max level contentI remember vividly wiping during Week 2 to Ozma. And that's only because of how salty the chat got from those who had done it already versus those that had not (I think that I might have even referenced it in my first ever forum post in the Tales of the DF thread). Inevitably, it gets worse. Kind of like Orbonne - my Day 1 run where everyone was blind wasn't as bad as some of the ones I've had recently. The mechanics aren't hard, but people don't want to pay attention. And some think you can ignore the mechanics, because that's what you can do in most of the dungeons.
Guy butt is best butt <3
people would have gear after doing it a few times, naturally, over time a percentage of the players would be experienced and some would be newer, thats actually how its balanced.
56 people with full elemental is, from what i heard face roll difficulty.
a monk with platebearer and elemental armor takes less damage than a fully geared elementless tank. The point is, BA and eureka is made such that players can adapt if need be. Its not optimal, but its doable to meet the checks.
also your argument about dps needed tor ozma and av is irrelevant, because you can bring multiple logos for different parts which is already recommended. You dont need 7 tanks for AV.
depends on the skills, gear, and adaptability of the people involved. But, i would say its harder to run with less than 6 healers than it is to run with less than 6 tanks.





For prog, you absolutely want to have at least 2 tanks per platform plus a backup in the event one of the MTs die and don’t get Remembered. Ozma’s autos will truck anyone that isn’t a tank.
For clears, it’s better to have the same number. Better safe than sorry.
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Hyomin Park#0055



Got kicked out by black hole after dying to the stack marker due to not enough people being alive to stack.
And off course Remembered didn't proc...
At 3%
The last survivors then went on to clear.
Feels bad.
Still, 3% on the second attempt
EDIT: So it turns out one of my FC mates recorded a video of the run in question.
https://www.youtube.com/watch?time_c...&v=T6kjTYkmSHw
If you look at 31:41 that was the point where i died and then got kicked out.
So techically i died on 4% and got booted on 3%
Now, can anyone tell what went wrong there?
Last edited by Mixt; 03-17-2019 at 03:05 AM.
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