Page 1 of 2 1 2 LastLast
Results 1 to 10 of 407

Hybrid View

  1. #1
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Well, if making blue mage a real job isn't possible, what I'd like to see happen is for other limited jobs to be added so that blue mages could team up with them and do old content together. Like you'd have a blue mage, a beastmaster, and a puppetmaster all working together to steamroll old content. :v It'd add a sort of sideways progression to the game so that there is more stuff to do at endgame than just raid and grind out better gear. So by excluding these jobs from the traditional endgame, you're kind of creating a new endgame at the same time?


    I get I'm probably in the minority here though since I'm not big on raiding at all.
    (1)
    Last edited by Lacan; 03-13-2019 at 10:51 PM.

  2. #2
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Lacan View Post
    Well, if making blue mage a real job isn't possible, what I'd like to see happen is for other limited jobs to be added so that blue mages could team up with them and do old content together. Like you'd have a blue mage, a beastmaster, and a puppetmaster all working together to steamroll old content. :v It'd add a sort of sideways progression to the game so that there is more stuff to do at endgame than just raid and grind out better gear. So by excluding these jobs from the traditional endgame, you're kind of creating a new endgame at the same time?


    I get I'm probably in the minority here though since I'm not big on raiding at all.
    i think more interesting rule breaking job designs would be cool. I think the flaw of blu, is there is not enough things for them to do that matter for blu, and the fact that unsyncing is the best way to get most spells, as well as a ridiculous learn rate for some skills.

    1) more reason/benefit to do relevant content
    2) better skill progression for really hunting (at cap) (no 3 hours of a friend soloing trials while you are useless)
    3) expand the things you can do with friends, (like you suggestes, more jobs at similar level cap helps)
    (1)

  3. #3
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Physic View Post
    i think more interesting rule breaking job designs would be cool. I think the flaw of blu, is there is not enough things for them to do that matter for blu, and the fact that unsyncing is the best way to get most spells, as well as a ridiculous learn rate for some skills.

    1) more reason/benefit to do relevant content
    2) better skill progression for really hunting (at cap) (no 3 hours of a friend soloing trials while you are useless)
    3) expand the things you can do with friends, (like you suggestes, more jobs at similar level cap helps)
    Yea, they really need to flesh it out more. They did a good job with the launch at least, imo. The quests were entertaining and they did give you a lot spells to learn. I think making the primal spells so hard to learn is annoying though, but I guess they're trying to make them feel very special. Kind of like how you have to grind primals to get mounts, they want us to grind primals to learn spells. lol
    (1)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lacan View Post
    Well, if making blue mage a real job isn't possible, what I'd like to see happen is for other limited jobs to be added so that blue mages could team up with them and do old content together. Like you'd have a blue mage, a beastmaster, and a puppetmaster all working together to steamroll old content. :v It'd add a sort of sideways progression to the game so that there is more stuff to do at endgame than just raid and grind out better gear. So by excluding these jobs from the traditional endgame, you're kind of creating a new endgame at the same time?
    What for though?

    I mean you can get the gear and loot from those much easier by running unsynced, or synched with traditional classes. "For fun" is a valid reason, but in reality very few people will run old content they've done before for no real reward and getting full groups together after the first week or two would be a pain.

    I think they missed an opportunity with BLU and the Primal skills. For a start they could have given BLU better damage, a much better Mighty Guard, a rez and then made it so skills can only be learned in groups with BLU's. That would have been fun. I'd definitely have given that a go.
    I feel they could unlock PotD to BLU as well. That could be fun. It's old content by now and nothing wrong if BLU is very strong there.

    One idea for old content could be a BLU only currency for running old content synched in BLU groups. You get 1 token per instance on a week lockout and 2-3 for each raid or EX (so the more different things you try, the more you get in one week) and can trade a large number of them for unique mounts, minions, glam, music, ect. Of course, again BLU would need a significant buff, but it would make old content definitely worth doing.
    (0)

  5. #5
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    What for though?

    I mean you can get the gear and loot from those much easier by running unsynced, or synched with traditional classes. "For fun" is a valid reason, but in reality very few people will run old content they've done before for no real reward and getting full groups together after the first week or two would be a pain.

    I think they missed an opportunity with BLU and the Primal skills. For a start they could have given BLU better damage, a much better Mighty Guard, a rez and then made it so skills can only be learned in groups with BLU's. That would have been fun. I'd definitely have given that a go.
    I feel they could unlock PotD to BLU as well. That could be fun. It's old content by now and nothing wrong if BLU is very strong there.

    One idea for old content could be a BLU only currency for running old content synched in BLU groups. You get 1 token per instance on a week lockout and 2-3 for each raid or EX (so the more different things you try, the more you get in one week) and can trade a large number of them for unique mounts, minions, glam, music, ect. Of course, again BLU would need a significant buff, but it would make old content definitely worth doing.
    I think the main reason for doing the content would be to strengthen the jobs themselves somehow. Like how blue mage has to run some dungeons now to learn spells. You'd have to give people some sort of incentive to work towards, but the fun factor is important too. Just doing dungeons with other blue mages has been fun for me. I imagine it'd be even better with other limited jobs to work with too, so you could figure out how they synergize and work together. That sort of thing.

    Blue exclusive unlockables would be great too, but I think they mentioned not wanting to lock a mount behind blue mage so that people wouldn't level the job just to get the mount. Don't know if they meant that as a temporary measure or if it means they never intend to attach those sort of rewards to blue mage at all.
    (1)

  6. #6
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    Blue mage has already been forgotten, it accomplished the original goal of being a fake (limited) job release to get pre expansion attention.

    You can make up hypotheticals but no action to fix it will be taken unless players were actually causing an uproar and quitting. They're not so benevolent as to spend time remaking a job just because some people complained that the job is a waste of time as is.
    (9)

  7. #7
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zsplash View Post
    Blue mage has already been forgotten, it accomplished the original goal of being a fake (limited) job release to get pre expansion attention.

    You can make up hypotheticals but no action to fix it will be taken unless players were actually causing an uproar and quitting. They're not so benevolent as to spend time remaking a job just because some people complained that the job is a waste of time as is.
    it came out literally last patch. :v were you expecting them to add more stuff to it inbetween patches?
    (3)

  8. #8
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Lacan View Post
    it came out literally last patch. :v were you expecting them to add more stuff to it inbetween patches?
    No but I was expecting my favourite job to last more than a week and having meaningful things to do in the game I spend so much of my time in.
    (9)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  9. #9
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ReiMakoto View Post
    No but I was expecting my favourite job to last more than a week and having meaningful things to do in the game I spend so much of my time in.
    yea, that is an issue. I guess they were expecting people to take a long time learning all the spells. I haven't tried the masked carnival yet but I'm assuming that is supposed to keep people entertained too. lol
    (0)

  10. #10
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Lacan View Post
    it came out literally last patch. :v were you expecting them to add more stuff to it inbetween patches?
    Blue mage is what it is, content will be piled on top as is the norm. No changes to what it IS can be expected though. I have no doubt blue will never be a real job and I'm secure in knowing even if disappointing.
    (1)

Page 1 of 2 1 2 LastLast