Quote Originally Posted by Eloah View Post
As long as it maintains the main theme/aspect. SCH does that and just adds a fairy, SMN does that as well but doesn't just have one off summons. So why does SMN get flack for not being a "true SMN" but SCH doesn't get the same flack when they have the same "issue", which is not an issue at all.
SMN is literally defined around one off summons.

Just changing them into constant summons isn't the same as just sticking a Fairy on top of a SCH archetype. Because if you took away the Fairy, it's still a SCH. Adding a Wyvern pet onto XI's DRG isn't the same because you take it away and it's still DRG. Take away WHM's damage spells and it's still WHM.

Take away SMN's constant summon and what are you left with? Just a crappy BLM wannabe. Oh, with technically a Demi-Bahamut which we only got after the second expansion after the entire game was basically remade...

See, that's the thing. When you CHANGE a core aspect of the class into something else, you're changing the class. Whereas if you ADD to it, you're simply adding on top of the base class.

With SMN they had their Summons CHANGED into these crappy low impact perma-pets. They weren't added ON TOP of existing one off summons like with other class modifications that have happened between games. If anything, SMN had it's iconic one off summoning added ON TOP of whatever you call the class that exists in the game (I tend to just call it Warlock because that's essentially how it plays, exactly like WoW's Warlock) - Since it also fits with the addition theory, you remove Demi-Bahamut and what are you left with? Oh right yeah, Warlock just like the class has been since its release in this game