Results -9 to 0 of 246

Threaded View

  1. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,860
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lyth View Post
    Interesting that you mention blocking. Shields are a core part of PLD's aesthetic. It's part of what gives the job a unique identity. It also gives rise to thematic abilities like Sheltron, Cover, and Passage of Arms. Are the other tanks at a disadvantage because they can't block? Not really. But if you handed out the ability to block to every tank, you'd dilute PLD's identity.

    The same is true for lifesteal. It's not mitigation. It does, however, lower your average healing requirements, much like block procs do on PLD. It doesn't need to be on every job. Make an identity out of it.

    DRK is essentially already there. Unlock the Souleater heal from Grit. Bloodspiller doesn't need to compete with Fell Cleave. Have it steal some life. Blood Weapon, as it stands, is about siphoning away our opponents' life energy. HP is the only thing we aren't draining. I just want to see them commit hard to a concept, rather than making a partial effort across several.
    Wait wait wait wait wait.

    "We shouldn't give others Blocking skills because PLD already has it."

    "We should take away WAR self-healing identity because DRK already has it. "

    Does chronological order hold... no weight here? Without it, the logic would be sound, but... WAR was far more the self-healer than DRK has ever been. Argue for a reshuffling of themes for better aesthetic fits all you like, but a "first in takes the theme exclusively" warrant is not usable by the second, and historically lesser, user.
    (0)
    Last edited by Shurrikhan; 02-22-2019 at 02:12 PM.